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Current Stealth Rule Actually Works As Is. If Moving Out of Cover After Hiding Makes Enemies Immediately "Finds You", Hide Would Be Totally UNUSABLE.
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<blockquote data-quote="OB1" data-source="post: 9429997" data-attributes="member: 6796241"><p>Except with the new actions, they can. It's one of the biggest rule changes in 2024 that players can now take an action that directly results in an abiliity check both in and out of combat. Now, Influence or Search as actions don't have the absurd results of Hide, because they require specific circumstances. But RAW, Hide allows you to wake up in the morning, keep taking the Hide action behind a dresser until you Nat20, and then go about the day invisible (I obviously woulnd't rule that way, but RAW it's there). I think the Intent with Hide is that it's something you do in combat for a momentary advantage, thus my proposal that the Invisible condition granted by Hide breaks at the end of your turn when you move. If you want to sneak past the guards, you say that's what you intend to the DM and they may call for a Dex (Stealth) role if the results have a meaninful chance of failure.</p><p></p><p>IE, the new actions described for PCs don't encompass everything a PC might do, they are there to give a direct player controlled way to ask for a skill check within the action economy of combat.</p></blockquote><p></p>
[QUOTE="OB1, post: 9429997, member: 6796241"] Except with the new actions, they can. It's one of the biggest rule changes in 2024 that players can now take an action that directly results in an abiliity check both in and out of combat. Now, Influence or Search as actions don't have the absurd results of Hide, because they require specific circumstances. But RAW, Hide allows you to wake up in the morning, keep taking the Hide action behind a dresser until you Nat20, and then go about the day invisible (I obviously woulnd't rule that way, but RAW it's there). I think the Intent with Hide is that it's something you do in combat for a momentary advantage, thus my proposal that the Invisible condition granted by Hide breaks at the end of your turn when you move. If you want to sneak past the guards, you say that's what you intend to the DM and they may call for a Dex (Stealth) role if the results have a meaninful chance of failure. IE, the new actions described for PCs don't encompass everything a PC might do, they are there to give a direct player controlled way to ask for a skill check within the action economy of combat. [/QUOTE]
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Current Stealth Rule Actually Works As Is. If Moving Out of Cover After Hiding Makes Enemies Immediately "Finds You", Hide Would Be Totally UNUSABLE.
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