Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Current take on GWM/SS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 6641166" data-attributes="member: 5834"><p>Is that how you take it? As some sort of implied personal insult? </p><p></p><p>The reason I said as times goes by is because 5E is relatively new. The current campaigns are petering out at around level 6 according to surveys with very few going to level 12. You won't get much information from a game system if most are playing to level 6 out of 20 possible levels. I'm hoping once there is a larger number of people that have played past level 6 or even 12, other DMs will note the damage discrepancy and the issues the feats cause. We will see more hop on board of the "change these feats" wagon. Even many posting on these threads have very little experience with the feats. I think of the people posting often on the topic only Dave and I have played a fairly core rules campaign to 16th level with characters and parties taking optimal advantage of the feats. I believe Merric has played to level 12. If I recall his party was an odd set of classes that I'm not sure had either feat present.</p><p></p><p>Most people are probably on their first or second campaign given how new 5E is. When a game is that new, you don't see issues with it. Dave and I happen to have some serious optimizers in our groups. They know how to read the rules and make a crazy powerful character. Not everyone does this whether by choice or lack of system mastery. For me it is important to slow down options that shunt players into certain feats or types of characters that overshadow other types. It creates a bad situation where you have guys that may want to make a TWF or blaster wizard and feel vastly underpowered compared to a GWF or Sharpshooter. I feel that is the main problem with the feats. Until more people have a chance to play in groups where the feats are used by optimized characters, the problem will be hard to see.</p><p></p><p>So hopefully you now understand why I said "I hope as time goes by, more will see it", it being the problem with the feats.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6641166, member: 5834"] Is that how you take it? As some sort of implied personal insult? The reason I said as times goes by is because 5E is relatively new. The current campaigns are petering out at around level 6 according to surveys with very few going to level 12. You won't get much information from a game system if most are playing to level 6 out of 20 possible levels. I'm hoping once there is a larger number of people that have played past level 6 or even 12, other DMs will note the damage discrepancy and the issues the feats cause. We will see more hop on board of the "change these feats" wagon. Even many posting on these threads have very little experience with the feats. I think of the people posting often on the topic only Dave and I have played a fairly core rules campaign to 16th level with characters and parties taking optimal advantage of the feats. I believe Merric has played to level 12. If I recall his party was an odd set of classes that I'm not sure had either feat present. Most people are probably on their first or second campaign given how new 5E is. When a game is that new, you don't see issues with it. Dave and I happen to have some serious optimizers in our groups. They know how to read the rules and make a crazy powerful character. Not everyone does this whether by choice or lack of system mastery. For me it is important to slow down options that shunt players into certain feats or types of characters that overshadow other types. It creates a bad situation where you have guys that may want to make a TWF or blaster wizard and feel vastly underpowered compared to a GWF or Sharpshooter. I feel that is the main problem with the feats. Until more people have a chance to play in groups where the feats are used by optimized characters, the problem will be hard to see. So hopefully you now understand why I said "I hope as time goes by, more will see it", it being the problem with the feats. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Current take on GWM/SS
Top