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<blockquote data-quote="Celtavian" data-source="post: 6641909" data-attributes="member: 5834"><p>I pretty much agree.</p><p></p><p>You can short-circuit a GWF far easier than a Sharpshooter. I generally feel bad doing it. A guy that spends one of his precious feats on GWF wants to hit things real hard. He's not thinking it's creating problems for the DM. He's thinking he's having fun hitting things real hard. When I shut it down with mobility enemies with caster support shutting down his <em>fly</em> spell or grappling him or disarming him, he gets the wounded puppy look I don't care for as a DM. I like my players to have fun playing the concepts they enjoy. So when I see something like this, I want to tone it down so it is something I don't mind the player using. Basically, something I don't feel I have to build encounters to short-circuit the ability, so my enemies are more viable threats.</p><p></p><p>I make changes to enhance my ability to make the game fun. A feat like Sharpshooter or GWF creates an on-off scenario. Either you're making your fights so the PC can't use the feats or you're allowing them to work. When the PC can't use them, he feels like he wasted a resource purchasing the feat. When he can use them, he pretty much rips apart the encounter. It's real hard to walk the line on encounter creation with feats like Sharpshooter and GWF that operate in such a fashion.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6641909, member: 5834"] I pretty much agree. You can short-circuit a GWF far easier than a Sharpshooter. I generally feel bad doing it. A guy that spends one of his precious feats on GWF wants to hit things real hard. He's not thinking it's creating problems for the DM. He's thinking he's having fun hitting things real hard. When I shut it down with mobility enemies with caster support shutting down his [I]fly[/I] spell or grappling him or disarming him, he gets the wounded puppy look I don't care for as a DM. I like my players to have fun playing the concepts they enjoy. So when I see something like this, I want to tone it down so it is something I don't mind the player using. Basically, something I don't feel I have to build encounters to short-circuit the ability, so my enemies are more viable threats. I make changes to enhance my ability to make the game fun. A feat like Sharpshooter or GWF creates an on-off scenario. Either you're making your fights so the PC can't use the feats or you're allowing them to work. When the PC can't use them, he feels like he wasted a resource purchasing the feat. When he can use them, he pretty much rips apart the encounter. It's real hard to walk the line on encounter creation with feats like Sharpshooter and GWF that operate in such a fashion. [/QUOTE]
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