Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Current take on GWM/SS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 6642203" data-attributes="member: 5834"><p>Did you really just write that? I can play your little game as well. Here's what was actually said since we're putting words in each other's mouths:</p><p></p><p>Celtavian: "Here's why the feats work the way they do. Because a single hit does about equal to two hits from a regular attack. A single hit is about 80% higher than a non-GWF hit. If a group focuses on using it under optimal conditions, it will do about 80% more damage."</p><p>Dave Dash: "Here's data from fights showing how it works under optimal conditions."</p><p>Coredump: "That's bad math. My math while using the feat all the time, never not using it, shows it's only 12%. That's if use it all the time with both of the characters using the same stuff. You know. All the time regardless of AC."</p><p>Celtavian: "It's impossible to model that with white room math given the vast number of situations. You can only show why a single hit is so far ahead of a non-GWF hits. You can show the immediate trade off and list some of the conditions that allow the tradeoff to work in favor the GWF."</p><p>Coredump; "My great math with no data shows 12%. I will put your words in quotation marks to show how bad the math is."</p><p>Dave: "Here is more actual data from play showing you the real numbers in play."</p><p>Celtavian: "Only focus on the difference in a single round of hits. The rest is too variable to calculate. The feat is only used under optimal conditions."</p><p>Coredump: "Bad "math." </p><p></p><p>Like I said, it doesn't work like your math shows it works. Been proven on multiple threads you appear to be ignoring. I can't continue a discussion with a guy that ignores what has already been clearly proven.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6642203, member: 5834"] Did you really just write that? I can play your little game as well. Here's what was actually said since we're putting words in each other's mouths: Celtavian: "Here's why the feats work the way they do. Because a single hit does about equal to two hits from a regular attack. A single hit is about 80% higher than a non-GWF hit. If a group focuses on using it under optimal conditions, it will do about 80% more damage." Dave Dash: "Here's data from fights showing how it works under optimal conditions." Coredump: "That's bad math. My math while using the feat all the time, never not using it, shows it's only 12%. That's if use it all the time with both of the characters using the same stuff. You know. All the time regardless of AC." Celtavian: "It's impossible to model that with white room math given the vast number of situations. You can only show why a single hit is so far ahead of a non-GWF hits. You can show the immediate trade off and list some of the conditions that allow the tradeoff to work in favor the GWF." Coredump; "My great math with no data shows 12%. I will put your words in quotation marks to show how bad the math is." Dave: "Here is more actual data from play showing you the real numbers in play." Celtavian: "Only focus on the difference in a single round of hits. The rest is too variable to calculate. The feat is only used under optimal conditions." Coredump: "Bad "math." Like I said, it doesn't work like your math shows it works. Been proven on multiple threads you appear to be ignoring. I can't continue a discussion with a guy that ignores what has already been clearly proven. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Current take on GWM/SS
Top