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General Tabletop Discussion
*Dungeons & Dragons
Current take on GWM/SS
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<blockquote data-quote="peukinho" data-source="post: 6642414" data-attributes="member: 6797025"><p>Thanks for the reply. I'm aware that all the buffs and condition you listed will make those two feats even stronger. I just tried to show, that the targets AC is the main factor and if you guys think that GWM and SS are hurting your game you can play with them, just give monsters a +2 or +3 on their AC, limit magic items with high +hit mods and you are good to go. </p><p>I believe stunning, knocking enemies prone, etc. should be effective methods to increase your damage output. The only thing we cut is "bless".</p></blockquote><p></p>
[QUOTE="peukinho, post: 6642414, member: 6797025"] Thanks for the reply. I'm aware that all the buffs and condition you listed will make those two feats even stronger. I just tried to show, that the targets AC is the main factor and if you guys think that GWM and SS are hurting your game you can play with them, just give monsters a +2 or +3 on their AC, limit magic items with high +hit mods and you are good to go. I believe stunning, knocking enemies prone, etc. should be effective methods to increase your damage output. The only thing we cut is "bless". [/QUOTE]
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Current take on GWM/SS
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