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Current take on GWM/SS
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<blockquote data-quote="DaveDash" data-source="post: 6642606" data-attributes="member: 6786202"><p>At high level you still fight low CR stuff with low ACs. The whole game is designed around this premise, which is why there's only a small handful of high CR creatures in the MM. I think you don't quite get this which is why your assumptions are flawed in your maths.</p><p></p><p>The game is actually designed that if you have an encounter with multiple creatures they're generally ~5 CR or lower than the party level. Even at level 16 I am using CR3 and CR5 creatures in encounters with 3+ more creatures, because that's how the game is designed to be played.</p><p>Go work it out using the DMG encounter guideline rules, since you're so fond of maths.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6642606, member: 6786202"] At high level you still fight low CR stuff with low ACs. The whole game is designed around this premise, which is why there's only a small handful of high CR creatures in the MM. I think you don't quite get this which is why your assumptions are flawed in your maths. The game is actually designed that if you have an encounter with multiple creatures they're generally ~5 CR or lower than the party level. Even at level 16 I am using CR3 and CR5 creatures in encounters with 3+ more creatures, because that's how the game is designed to be played. Go work it out using the DMG encounter guideline rules, since you're so fond of maths. [/QUOTE]
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