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Current take on GWM/SS
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<blockquote data-quote="Coredump" data-source="post: 6642750" data-attributes="member: 6939"><p>Haha..... or maybe the problem is you presented this 'data' without bothering to say "oh, none of this accounts for Bless nor GWM adjustments" Yeah, that could have been helpful.</p><p></p><p> What makes real data actually 'real' is because it actually occurred. So how did you guys roll a 2.5?</p><p></p><p></p><p> yes, but when a Crit results in a <strong>32</strong>, that means there was a +12 attack bonus. </p><p></p><p></p><p>So when the 'data' shows a 28, that is really 28+Bless-GWM... okay, got it.</p><p></p><p></p><p> Not at all, in fact it is *more* important in a real game.</p><p></p><p>Doing 25 points of damage is more 'valuable' against an AC 19 creature, than doing 25 pts against an AC 13 creature. If someone is targetting low AC creatures, it will inflate their damage numbers, because they are taking the easy way out. It is like saying scoring 25 points against a college team is the same as scoring 25 points against a Pro team. Or in this case, it is like scoring 50 points against a college team means you are twice as good as the person who scored 25 points against a pro team.</p><p>In a white room, all HP may be the same, but in a real game.... some damage is more meaningful than other.</p><p></p><p></p><p>But this raises other questions..</p><p></p><p></p><p></p><p>You should check your macros, or possibly contact Roll20. The Longbowman's dice are over 2 std dev's from the expected value, so you are talking a 1.5% to 2% chance of rolling that well. The Crossbowman, is over 3.5 Std dev's from the expected value. Which puts it somewhere around 0.03% chance of rolling that well. The crossbowman was getting the equivalent of a +3.5 attack bonus from the Roll20 rolling algorithm. So either there is something wrong, or he got really really *really* lucky.</p><p></p><p>Some of the damage results look....interesting.</p><p>But without information regarding which rolls were hits, or even how many were hits in total.... its hard to make any determinations of that data.</p><p></p><p></p><p></p><p>But yes, with a base +12 attack bonus, and then rolling +3.5 over average, and aiming at low AC targets.... SS will do a bunch of damage.</p><p>If you compare it to a longbow that isn't rolling as well, and is aiming at much tougher targets.... yeah SS will look a lot better.</p></blockquote><p></p>
[QUOTE="Coredump, post: 6642750, member: 6939"] Haha..... or maybe the problem is you presented this 'data' without bothering to say "oh, none of this accounts for Bless nor GWM adjustments" Yeah, that could have been helpful. What makes real data actually 'real' is because it actually occurred. So how did you guys roll a 2.5? yes, but when a Crit results in a [b]32[/b], that means there was a +12 attack bonus. So when the 'data' shows a 28, that is really 28+Bless-GWM... okay, got it. Not at all, in fact it is *more* important in a real game. Doing 25 points of damage is more 'valuable' against an AC 19 creature, than doing 25 pts against an AC 13 creature. If someone is targetting low AC creatures, it will inflate their damage numbers, because they are taking the easy way out. It is like saying scoring 25 points against a college team is the same as scoring 25 points against a Pro team. Or in this case, it is like scoring 50 points against a college team means you are twice as good as the person who scored 25 points against a pro team. In a white room, all HP may be the same, but in a real game.... some damage is more meaningful than other. But this raises other questions.. You should check your macros, or possibly contact Roll20. The Longbowman's dice are over 2 std dev's from the expected value, so you are talking a 1.5% to 2% chance of rolling that well. The Crossbowman, is over 3.5 Std dev's from the expected value. Which puts it somewhere around 0.03% chance of rolling that well. The crossbowman was getting the equivalent of a +3.5 attack bonus from the Roll20 rolling algorithm. So either there is something wrong, or he got really really *really* lucky. Some of the damage results look....interesting. But without information regarding which rolls were hits, or even how many were hits in total.... its hard to make any determinations of that data. But yes, with a base +12 attack bonus, and then rolling +3.5 over average, and aiming at low AC targets.... SS will do a bunch of damage. If you compare it to a longbow that isn't rolling as well, and is aiming at much tougher targets.... yeah SS will look a lot better. [/QUOTE]
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