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Current take on GWM/SS
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<blockquote data-quote="iserith" data-source="post: 6643156" data-attributes="member: 97077"><p>A proclivity for being competitive is misplaced in a cooperative game which is what D&D is. It's a game about storytelling, at least according to the Basic Rules.</p><p></p><p>And again, my advice is aimed at those who feel the need to take away these choices from players because the player are failing to understand that always making the most optimal choices doesn't necessarily lead to achieving the goals of play.</p><p></p><p></p><p></p><p>If players understand the goals of play and that their choices have a significant impact on achieving or failing to achieve them, then my experience is that they will make optimal choices sometimes and other times they will not, based on what they feel will best help the group achieve the goals of play.</p><p></p><p></p><p></p><p>That explains a lot.</p><p></p><p>How many others in this thread who dislike these feats have a similar mindset?</p><p></p><p></p><p></p><p>That to me looks like a selfish player who doesn't give even a single flumph about the other players at the table. Which, again, explains a lot.</p><p></p><p>In this case, we really <em>can</em> hate the playah and not the game.</p></blockquote><p></p>
[QUOTE="iserith, post: 6643156, member: 97077"] A proclivity for being competitive is misplaced in a cooperative game which is what D&D is. It's a game about storytelling, at least according to the Basic Rules. And again, my advice is aimed at those who feel the need to take away these choices from players because the player are failing to understand that always making the most optimal choices doesn't necessarily lead to achieving the goals of play. If players understand the goals of play and that their choices have a significant impact on achieving or failing to achieve them, then my experience is that they will make optimal choices sometimes and other times they will not, based on what they feel will best help the group achieve the goals of play. That explains a lot. How many others in this thread who dislike these feats have a similar mindset? That to me looks like a selfish player who doesn't give even a single flumph about the other players at the table. Which, again, explains a lot. In this case, we really [I]can[/I] hate the playah and not the game. [/QUOTE]
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