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General Tabletop Discussion
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Current take on GWM/SS
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<blockquote data-quote="Ashkelon" data-source="post: 6643390" data-attributes="member: 6774887"><p>is it though? I mean without GWM Feat and SS Feat the Great Weapon Style, Two Weapon Style, and Archery Style are fairly well balanced. Without GWM and SS feats, Crossbow Expert and Polearm master are good feats, but not insanely good feats.</p><p></p><p>Then take the comparison of a GWM Feat fighter to a Fighter without that feat. Without that feat, the fighter deals about 20% less damage per round, before taking into account accuracy boosts from advantage or bless (which greatly favor the GWM feat). Should a single feat contribute so much to damage per round, especially when feats are supposed to be optional?</p><p></p><p>Replacing the -5/+10 portion of the feat with a +1 to STR or DEX still leaves those feats as attractive options. Getting +1 Strength and a free attack on a crit or when you drop enemy is still quite potent. As is +1 Dex and the ability to ignore range and cover penalties. I'm sure most great weapon fighters would still take GWM and most archer fighters would still take SS as those abilities are too good to pass up on their own.</p></blockquote><p></p>
[QUOTE="Ashkelon, post: 6643390, member: 6774887"] is it though? I mean without GWM Feat and SS Feat the Great Weapon Style, Two Weapon Style, and Archery Style are fairly well balanced. Without GWM and SS feats, Crossbow Expert and Polearm master are good feats, but not insanely good feats. Then take the comparison of a GWM Feat fighter to a Fighter without that feat. Without that feat, the fighter deals about 20% less damage per round, before taking into account accuracy boosts from advantage or bless (which greatly favor the GWM feat). Should a single feat contribute so much to damage per round, especially when feats are supposed to be optional? Replacing the -5/+10 portion of the feat with a +1 to STR or DEX still leaves those feats as attractive options. Getting +1 Strength and a free attack on a crit or when you drop enemy is still quite potent. As is +1 Dex and the ability to ignore range and cover penalties. I'm sure most great weapon fighters would still take GWM and most archer fighters would still take SS as those abilities are too good to pass up on their own. [/QUOTE]
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