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Current take on GWM/SS
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<blockquote data-quote="DaveDash" data-source="post: 6644371" data-attributes="member: 6786202"><p>But you have one class that by level 8 can start out damaging the rest of the party combined, has some of the best HP, great AC, one of the best stats in the game (Dex), and none of us this is entirely apparent to new players or DMs until you get to these levels.</p><p></p><p>Also you're not looking at it from the DMs perspective.</p><p></p><p>You're a new DM, you're a dad, you work 40 hours a week, Saturdays you spend all day with your kids, and what precious little time you have on Sundays go into running Princes of the Apocalypse more or less as written, because it saves you time.</p><p></p><p>Then you start to find this combination of feats is trivializing the combat pillar in the module. The Sorcerer player is complaining about it. The Cleric player doesnt want to be casting bless all the time, but he does because he see's its so powerful, and the Fighter player has invested at least 8 months of time into his character. Now what?</p><p></p><p>You honestly say that you can't see how this can cause issues?</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6644371, member: 6786202"] But you have one class that by level 8 can start out damaging the rest of the party combined, has some of the best HP, great AC, one of the best stats in the game (Dex), and none of us this is entirely apparent to new players or DMs until you get to these levels. Also you're not looking at it from the DMs perspective. You're a new DM, you're a dad, you work 40 hours a week, Saturdays you spend all day with your kids, and what precious little time you have on Sundays go into running Princes of the Apocalypse more or less as written, because it saves you time. Then you start to find this combination of feats is trivializing the combat pillar in the module. The Sorcerer player is complaining about it. The Cleric player doesnt want to be casting bless all the time, but he does because he see's its so powerful, and the Fighter player has invested at least 8 months of time into his character. Now what? You honestly say that you can't see how this can cause issues? [/QUOTE]
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