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General Tabletop Discussion
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Current take on GWM/SS
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<blockquote data-quote="Blackbrrd" data-source="post: 6644776" data-attributes="member: 63962"><p>So, you think that 7 options of variants of "yes, it's a problem" and 1 "not a big problem" options is a balanced poll? It would be completely logical to have a another "Not a problem" option as well. It wouldn't coincide with your opinion on the matter, but that's not the point of a poll is it?</p><p></p><p>My group recently converted a 4e campaign to a level 11 5e campaign and really, the spellcasters seem a bit overpowered with all their save-or-suck spells. From what I am seeing a GWM/SS character would basically be on the same level of OP. Looking at the duration of the encounters we have had so far, I don't think relying on Bless or any of that kind of buff spells is logical since most combats only seem to last 2-3 rounds. If the cleric is down the line on the initiative order, his bless might only be up for 1-2 rounds. Not good use of his actions.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6644776, member: 63962"] So, you think that 7 options of variants of "yes, it's a problem" and 1 "not a big problem" options is a balanced poll? It would be completely logical to have a another "Not a problem" option as well. It wouldn't coincide with your opinion on the matter, but that's not the point of a poll is it? My group recently converted a 4e campaign to a level 11 5e campaign and really, the spellcasters seem a bit overpowered with all their save-or-suck spells. From what I am seeing a GWM/SS character would basically be on the same level of OP. Looking at the duration of the encounters we have had so far, I don't think relying on Bless or any of that kind of buff spells is logical since most combats only seem to last 2-3 rounds. If the cleric is down the line on the initiative order, his bless might only be up for 1-2 rounds. Not good use of his actions. [/QUOTE]
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