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Current take on GWM/SS
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<blockquote data-quote="aramis erak" data-source="post: 6646934" data-attributes="member: 6779310"><p>Until he's at a 20 on Str, He's probably better off taking the bonus to attribute, because the damage per attack is better against credible threat targets. Or, if he's a dex-based fighter, until dex 20. And a rogue has little reason not to go dex-based, given their armor limitations and proficient weapons. Not the least because the Rogue's stealth is also dex based as is the acrobatics he uses to climb; the fighter gets to push people around with strength, and usually also climbing and leaping, and so there are non-violent uses for both.</p><p></p><p>The cases where damage is needed most, the power attack feats are worse damage per attack, because the AC's are one the order of 10+AttackMod... and the penalty of 5 reduces the value of that bonus damage.</p><p></p><p>Plus, except for the Rogue, ALL classes have only about 1-2 rounds of nova damage.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 6646934, member: 6779310"] Until he's at a 20 on Str, He's probably better off taking the bonus to attribute, because the damage per attack is better against credible threat targets. Or, if he's a dex-based fighter, until dex 20. And a rogue has little reason not to go dex-based, given their armor limitations and proficient weapons. Not the least because the Rogue's stealth is also dex based as is the acrobatics he uses to climb; the fighter gets to push people around with strength, and usually also climbing and leaping, and so there are non-violent uses for both. The cases where damage is needed most, the power attack feats are worse damage per attack, because the AC's are one the order of 10+AttackMod... and the penalty of 5 reduces the value of that bonus damage. Plus, except for the Rogue, ALL classes have only about 1-2 rounds of nova damage. [/QUOTE]
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