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General Tabletop Discussion
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Current take on GWM/SS
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<blockquote data-quote="Celtavian" data-source="post: 6647947" data-attributes="member: 5834"><p>It did work out the way I think in a WotC designed module and using monsters out of the <em>Monster Manual</em>. This whole "if the DM makes the ACs higher than those the designers use" thinking does not make the ability balanced. It means you can balance it yourself by building better monsters. I've never argued against that. Building stronger monsters is an alternate method for balancing the feats working from the back end.</p><p></p><p>If you're still focusing on DPR absent hit points of target, your analysis is moot. It doesn't matter if over 50 rounds the damage equals out. It only matters what you can do in two to three round bursts in fights that matter. The creature's don't have enough hit points to last longer against a party. The GWM and Sharpshooter aren't soloing the creature. They're doing the damage in a huge burst that allows them to take a much larger share of hit points in a shorter time leading to creature death.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6647947, member: 5834"] It did work out the way I think in a WotC designed module and using monsters out of the [I]Monster Manual[/I]. This whole "if the DM makes the ACs higher than those the designers use" thinking does not make the ability balanced. It means you can balance it yourself by building better monsters. I've never argued against that. Building stronger monsters is an alternate method for balancing the feats working from the back end. If you're still focusing on DPR absent hit points of target, your analysis is moot. It doesn't matter if over 50 rounds the damage equals out. It only matters what you can do in two to three round bursts in fights that matter. The creature's don't have enough hit points to last longer against a party. The GWM and Sharpshooter aren't soloing the creature. They're doing the damage in a huge burst that allows them to take a much larger share of hit points in a shorter time leading to creature death. [/QUOTE]
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