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Current take on GWM/SS
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<blockquote data-quote="Celtavian" data-source="post: 6648970" data-attributes="member: 5834"><p>Because DPR does not take into account how fights are gone.</p><p></p><p>The most common tactic in our group was the following:</p><p></p><p>1. Cast <em>fly</em> on the fighter.</p><p></p><p>2. Everyone else does their damage.</p><p></p><p>3. Paladin smites doing some decent damage.</p><p></p><p>4. Fighter Action Surge Novas with GWM absolutely obliterating what we're fighting. </p><p></p><p>Adult Green dragon took over half its hit points.</p><p>Prophet guy riding green dragon later in lair took 115 of 117 hit points. We short rested in a tiny hut after killing the dragon.</p><p>Mask guy at end GWM hits him for over 100 points of damage Action Surging.</p><p></p><p>It was major fight after major fight that this happened in a WotC designed module. You could pull monsters out of the monster manual and show exactly the same trend.</p><p></p><p>If you're not taking into account the hit points of the creature, how can you show how fast the GWM can burn through those hit points? The faster you burn their hit points, the higher percentage of damage you will do in the majority of fights. DPR does not reflect this well at all. It gives you a number that assumes an unlimited number of rounds against an unlimited amount of hit points. That is not how the feats work in conjunction with group resources.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6648970, member: 5834"] Because DPR does not take into account how fights are gone. The most common tactic in our group was the following: 1. Cast [I]fly[/I] on the fighter. 2. Everyone else does their damage. 3. Paladin smites doing some decent damage. 4. Fighter Action Surge Novas with GWM absolutely obliterating what we're fighting. Adult Green dragon took over half its hit points. Prophet guy riding green dragon later in lair took 115 of 117 hit points. We short rested in a tiny hut after killing the dragon. Mask guy at end GWM hits him for over 100 points of damage Action Surging. It was major fight after major fight that this happened in a WotC designed module. You could pull monsters out of the monster manual and show exactly the same trend. If you're not taking into account the hit points of the creature, how can you show how fast the GWM can burn through those hit points? The faster you burn their hit points, the higher percentage of damage you will do in the majority of fights. DPR does not reflect this well at all. It gives you a number that assumes an unlimited number of rounds against an unlimited amount of hit points. That is not how the feats work in conjunction with group resources. [/QUOTE]
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