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Curse detection
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<blockquote data-quote="Spellsprite" data-source="post: 7587729" data-attributes="member: 6992079"><p>Thank you all for your input! I had time today that was unexpectedly freed and used it to review spells. I already knew that it would take a Remove Curse and/or a Greater Restoration. What I was tripping over were things that the shopkeepers could DO to the character for a type of diagnostic process.</p><p></p><p>Common... nobody came up with a "Silvered Anal Prob of Identify" *tisk tisk* Folks where is your sense of evil DM humor? </p><p></p><p>So I'm thinking of things like:</p><p>Hold Person - after all they don't know how the character will react to being magically looked over</p><p>Hypnotic Pattern - have her go back into her memory to find out what she did</p><p>Identify - tells exactly what the problem is and what it needs to be fixed</p><p>Legend Lore - After Identify look into the specific item and see how long it's been a problem</p><p>Magic Circle - a "meh" idea that after being held, maybe cast this to keep any other influences out of the diagnostic process</p><p>Minor Illusion - Would work with the Hypnotic Pattern to visually show everyone what happened</p><p>Modify Memory - If Hypnotic Pattern isn't exactly what I'm after then perhaps this will be.</p><p></p><p>And after some thought I'm considering putting some of the diagnostic spells into a pair of glasses to keep it short and simple for the shopkeeper that does the work (totally thinking of the Benjamin Franklin glasses from National Treasure 2).</p></blockquote><p></p>
[QUOTE="Spellsprite, post: 7587729, member: 6992079"] Thank you all for your input! I had time today that was unexpectedly freed and used it to review spells. I already knew that it would take a Remove Curse and/or a Greater Restoration. What I was tripping over were things that the shopkeepers could DO to the character for a type of diagnostic process. Common... nobody came up with a "Silvered Anal Prob of Identify" *tisk tisk* Folks where is your sense of evil DM humor? So I'm thinking of things like: Hold Person - after all they don't know how the character will react to being magically looked over Hypnotic Pattern - have her go back into her memory to find out what she did Identify - tells exactly what the problem is and what it needs to be fixed Legend Lore - After Identify look into the specific item and see how long it's been a problem Magic Circle - a "meh" idea that after being held, maybe cast this to keep any other influences out of the diagnostic process Minor Illusion - Would work with the Hypnotic Pattern to visually show everyone what happened Modify Memory - If Hypnotic Pattern isn't exactly what I'm after then perhaps this will be. And after some thought I'm considering putting some of the diagnostic spells into a pair of glasses to keep it short and simple for the shopkeeper that does the work (totally thinking of the Benjamin Franklin glasses from National Treasure 2). [/QUOTE]
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