Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Curse effects and Remove Curse
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sotik" data-source="post: 7177596" data-attributes="member: 6889100"><p>Well thinking about this, the best example I can think of is Critical Role, so be mindful of some <strong><u>SPOILERS </u></strong>here and sorry in advance if you hate CR lol.</p><p></p><p>[SBLOCK=spoilers]But when Grog had Kraven(sp?) Edge he didn't know what the curse was or what it was doing to him. It was a real complex relationship offering Grog, a guy who craved power, well power. While on the inside slowly doing something to him that he wasn't aware it. It wasn't until he actually broke free from it that Matt Mercer gave him the sheet that explained the curse.[/SBLOCK]</p><p></p><p>So it's not really against the rules to hide the effects of a curse. If you wanted to hint at it, you could say "As you use this dagger it satisfies you, the power in which it gives you to kill others excites you." Or you could, if you wish, just drop the bomb shell that this thing is effecting his moral standards. Just remember that it's something he has to tell the other players or they have to learn it some how. The only problem with that, is that when they smell a curse, it's going to be gone. So the hiding it isn't terrible in this situation.</p><p></p><p>Then when his alignment changes from say LG to LN, tell him that his moral outlook on life isn't the same. As he has traveled over the days/weeks/months and witnessed murder and death it has changed him. He is more satisfied when he uses the dagger to slay things, he craves it. This should be a huge hint that his alignment has taken a big fall and it has something to do with the dagger. Then present him with a moral delima, like a Man being killed by his neighbor for taking fruit from a tree and remind him that he is indifferent to it. He stole, and justice was served, that's all that matters. Then if he keeps using the dagger and he doesn't tell anyone about it, when his alignment drops from LN to LE do more of the same, and present him with another moral test. Like a man having his hand cut off for stealing fruit from the same tree, and remind him that deep inside it angers him, he feels the man should be killed for breaking the law.</p><p></p><p>Then at the end of it all, if his alignment has changed and they remove the curse, tell him that while the curse from the dagger is gone his evil moral standing has not shifted, it seems to have a lasting effect on him that needs to be cured in another way. Introduce him to a quest giver who knows of a rumor that says there is a stone deep within a cave that is said to give a person 1 wish before it dissolves, but no one dares go and try to get it because the cave is now a home to a beholder. And those who have tried to obtain this stone were never heard from again.</p><p></p><p>Again, just my 2 cents on how I as a new DM would tackle this. I am sure you will get some good advice but hopefully this helps you brain storm a bit on the subject.</p></blockquote><p></p>
[QUOTE="Sotik, post: 7177596, member: 6889100"] Well thinking about this, the best example I can think of is Critical Role, so be mindful of some [B][U]SPOILERS [/U][/B]here and sorry in advance if you hate CR lol. [SBLOCK=spoilers]But when Grog had Kraven(sp?) Edge he didn't know what the curse was or what it was doing to him. It was a real complex relationship offering Grog, a guy who craved power, well power. While on the inside slowly doing something to him that he wasn't aware it. It wasn't until he actually broke free from it that Matt Mercer gave him the sheet that explained the curse.[/SBLOCK] So it's not really against the rules to hide the effects of a curse. If you wanted to hint at it, you could say "As you use this dagger it satisfies you, the power in which it gives you to kill others excites you." Or you could, if you wish, just drop the bomb shell that this thing is effecting his moral standards. Just remember that it's something he has to tell the other players or they have to learn it some how. The only problem with that, is that when they smell a curse, it's going to be gone. So the hiding it isn't terrible in this situation. Then when his alignment changes from say LG to LN, tell him that his moral outlook on life isn't the same. As he has traveled over the days/weeks/months and witnessed murder and death it has changed him. He is more satisfied when he uses the dagger to slay things, he craves it. This should be a huge hint that his alignment has taken a big fall and it has something to do with the dagger. Then present him with a moral delima, like a Man being killed by his neighbor for taking fruit from a tree and remind him that he is indifferent to it. He stole, and justice was served, that's all that matters. Then if he keeps using the dagger and he doesn't tell anyone about it, when his alignment drops from LN to LE do more of the same, and present him with another moral test. Like a man having his hand cut off for stealing fruit from the same tree, and remind him that deep inside it angers him, he feels the man should be killed for breaking the law. Then at the end of it all, if his alignment has changed and they remove the curse, tell him that while the curse from the dagger is gone his evil moral standing has not shifted, it seems to have a lasting effect on him that needs to be cured in another way. Introduce him to a quest giver who knows of a rumor that says there is a stone deep within a cave that is said to give a person 1 wish before it dissolves, but no one dares go and try to get it because the cave is now a home to a beholder. And those who have tried to obtain this stone were never heard from again. Again, just my 2 cents on how I as a new DM would tackle this. I am sure you will get some good advice but hopefully this helps you brain storm a bit on the subject. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Curse effects and Remove Curse
Top