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General Tabletop Discussion
*Dungeons & Dragons
Curse effects and Remove Curse
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<blockquote data-quote="Ilbranteloth" data-source="post: 7192062" data-attributes="member: 6778044"><p>I think the answer there is simple. You define an exception to the rule. The specific trumps general. If you state that a <em>remove curse</em> doesn't work against this object, at least without other things taking place, or provide an alternate way around it, then that's the answer. It really doesn't have to be any more complicated than that.</p><p></p><p>So if you have the One Ring, and you can't actively give it away (unless you're a hobbit), and the only way to destroy it is to throw it in Mount Doom, then that's the answer. A <em>remove curse</em> is insufficient. On the other hand, you could state that a <em>remove curse</em> is sufficient to remove the attunement, but the danger still exists and the party will have to do something about it now that they know about it.</p><p></p><p>Which leads me to a new thought, regarding the danger. Perhaps a cursed item automatically attunes with a creature that dons it. If you put on this ring, you are attuned, and cannot remove that without <em>remove curse</em>. Furthermore, for very powerful items (like the One Ring), simply carrying it on your person risks this attunement and the effects of the curse. It could require a saving throw each day, and perhaps the DC increases daily as well.</p><p></p><p>If that's the case, it puts some teeth into the idea that this powerful evil artifact can't just be left here for somebody else to find.</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7192062, member: 6778044"] I think the answer there is simple. You define an exception to the rule. The specific trumps general. If you state that a [I]remove curse[/I] doesn't work against this object, at least without other things taking place, or provide an alternate way around it, then that's the answer. It really doesn't have to be any more complicated than that. So if you have the One Ring, and you can't actively give it away (unless you're a hobbit), and the only way to destroy it is to throw it in Mount Doom, then that's the answer. A [I]remove curse[/I] is insufficient. On the other hand, you could state that a [I]remove curse[/I] is sufficient to remove the attunement, but the danger still exists and the party will have to do something about it now that they know about it. Which leads me to a new thought, regarding the danger. Perhaps a cursed item automatically attunes with a creature that dons it. If you put on this ring, you are attuned, and cannot remove that without [I]remove curse[/I]. Furthermore, for very powerful items (like the One Ring), simply carrying it on your person risks this attunement and the effects of the curse. It could require a saving throw each day, and perhaps the DC increases daily as well. If that's the case, it puts some teeth into the idea that this powerful evil artifact can't just be left here for somebody else to find. [/QUOTE]
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