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Curse of House Thimbrall (orsal judging)
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<blockquote data-quote="orsal" data-source="post: 2687509" data-attributes="member: 16016"><p>First, the housekeeping details:</p><p></p><p></p><p></p><p>The battle with the latest round of zombies was in the foyer; any remains of that battle are going to be found there. You're now crowding into the room behind the NW door, where ao'Thuir saw the human. Animus wasn't clear about which direction the three surviving zombies fled in, but it wasn't into this room. (Note that there were four doors from the foyer. Let's say Z4 fled to the SW corner, and Z3 and Z1 to the NE.)</p><p></p><p></p><p></p><p>It'd be easiest if you do attack rolls and most skill checks on Invisible Castle. Initiatives and Spot/Listen checks, where everyone needs a roll, I'll do myself. It's simpler for me to use a spreadsheet with your modifiers and to make a single post rather than having everyone post individually.</p><p></p><p>Also, to the best anyone can tell, the stranger is in fact human and not undead.</p><p></p><p>Now, the results:</p><p></p><p>Keth (22 -- NPC) delays, waiting to see how others are handling this encounter.</p><p>Boog (18) uses his <em>psionic charm</em>. There's no evidence of a change in the stranger's demeanor or attitude. (Successful Will save.)</p><p>Jann (16) delays.</p><p>Kamdar (14) asks "Who are you?". </p><p>Ridik (14) delays.</p><p>Levin (8 -- NPC) delays.</p><p></p><p>The stranger (7) replies to Kamdar, "My name is Gerald. I might ask the same of you. Who are you, and why are you here?" He stands up, but does not make any obviously threatening actions (like drawing a weapon).</p><p></p><p>Jann:[sblock]You sense that he is trying to appear more confident that he his. He seems to be scared of you.[/sblock]</p><p></p><p>Anyone who delayed can move now. Also, Erekose13, do you wish to change ao'Thuir's intended charge?</p></blockquote><p></p>
[QUOTE="orsal, post: 2687509, member: 16016"] First, the housekeeping details: The battle with the latest round of zombies was in the foyer; any remains of that battle are going to be found there. You're now crowding into the room behind the NW door, where ao'Thuir saw the human. Animus wasn't clear about which direction the three surviving zombies fled in, but it wasn't into this room. (Note that there were four doors from the foyer. Let's say Z4 fled to the SW corner, and Z3 and Z1 to the NE.) It'd be easiest if you do attack rolls and most skill checks on Invisible Castle. Initiatives and Spot/Listen checks, where everyone needs a roll, I'll do myself. It's simpler for me to use a spreadsheet with your modifiers and to make a single post rather than having everyone post individually. Also, to the best anyone can tell, the stranger is in fact human and not undead. Now, the results: Keth (22 -- NPC) delays, waiting to see how others are handling this encounter. Boog (18) uses his [i]psionic charm[/i]. There's no evidence of a change in the stranger's demeanor or attitude. (Successful Will save.) Jann (16) delays. Kamdar (14) asks "Who are you?". Ridik (14) delays. Levin (8 -- NPC) delays. The stranger (7) replies to Kamdar, "My name is Gerald. I might ask the same of you. Who are you, and why are you here?" He stands up, but does not make any obviously threatening actions (like drawing a weapon). Jann:[sblock]You sense that he is trying to appear more confident that he his. He seems to be scared of you.[/sblock] Anyone who delayed can move now. Also, Erekose13, do you wish to change ao'Thuir's intended charge? [/QUOTE]
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