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General Tabletop Discussion
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Curse of Strahd (and limitations on 1st level play)
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<blockquote data-quote="Retreater" data-source="post: 9027425" data-attributes="member: 42040"><p>Last night we had the follow up to the Winery session. After the party trounced the druids and blights inside during the previous session, I wanted to elevate the challenge. They had avoided the 30 needle blights in the vineyard on the approach, but now the party had to face them. They were approaching in two waves toward the loading dock. The party had a round of missile fire to kill off 4 of the opponents before the first wave got within range to start launching needle barrages. </p><p>The second wave came in through the side door the next round. The third round revealed a massive tree blight that began ripping apart the roof to get inside.</p><p>The fight was thrilling, but they survived with no casualties. </p><p>Then later in the session, the party decided to go to Berez to track down Baba Lysaga. They got in way over their heads. After the witch commanded her hut to start attacking the party (because they were harassing and insulting her), half of the group tried to direct the hut while the rest of the party rushed inside, climbing up the animated roots. The rogue, cleric, and paladin faced off against the witch, but the paladin's smites knocked her down in a couple turns. With that, I had the hut cease its attack (and honestly, I was cutting down the number of attacks against the two party members outside - didn't want to do 60 points of damage a round to them - 30 was enough.) </p><p>The party was very convinced that they were going to have a TPK, but got very excited by their surprising victory. </p><p>Perhaps last night didn't fit how I wanted to run Ravenloft, but they had a good time being heroes in a gothic horror themed fantasy world.</p></blockquote><p></p>
[QUOTE="Retreater, post: 9027425, member: 42040"] Last night we had the follow up to the Winery session. After the party trounced the druids and blights inside during the previous session, I wanted to elevate the challenge. They had avoided the 30 needle blights in the vineyard on the approach, but now the party had to face them. They were approaching in two waves toward the loading dock. The party had a round of missile fire to kill off 4 of the opponents before the first wave got within range to start launching needle barrages. The second wave came in through the side door the next round. The third round revealed a massive tree blight that began ripping apart the roof to get inside. The fight was thrilling, but they survived with no casualties. Then later in the session, the party decided to go to Berez to track down Baba Lysaga. They got in way over their heads. After the witch commanded her hut to start attacking the party (because they were harassing and insulting her), half of the group tried to direct the hut while the rest of the party rushed inside, climbing up the animated roots. The rogue, cleric, and paladin faced off against the witch, but the paladin's smites knocked her down in a couple turns. With that, I had the hut cease its attack (and honestly, I was cutting down the number of attacks against the two party members outside - didn't want to do 60 points of damage a round to them - 30 was enough.) The party was very convinced that they were going to have a TPK, but got very excited by their surprising victory. Perhaps last night didn't fit how I wanted to run Ravenloft, but they had a good time being heroes in a gothic horror themed fantasy world. [/QUOTE]
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