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General Tabletop Discussion
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Curse of Strahd Class Advice (No Spoilers Please)
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<blockquote data-quote="GMforPowergamers" data-source="post: 8545398" data-attributes="member: 67338"><p>level dipping isn't bad...</p><p></p><p>in my last epic campaign I knew around level 10 that we would be going to 20+ (baring out of game issues or tpk) and as such my warlock started dipping every few levels into sorcerer. Having a handful of 1st level spell slots (along with always good 1st level spells like shield and tasha's laugh) rounded out my abilities... taking divine soul meant I could pick up sorcerer or cleric spells and then getting meta magic was icing on the cake... at 20th level I was 17th warlock (fey/tome) 3rd sorcerer (divine soul) and would every short rest (not cheese getting extra just when we had them) drop my left over warlock slots into sorcerery pts and had much more power/options then a 20th warlock... and I still had my 9th level mystic arcanum. It did delay those 7th 8th and 9th level slots but only by a level or 2 and anyone not going 100% full caster isn't getting anything as cool as a 7th or 8th level spell ever. (as an added point with magic adept, pact of the tome, sorcerer and warlock levels I had a ton of cantrips to choose from all leveled to match...having armor of shadow, beast speech, and whispers of the grave gave me 3 more at will spells...I never got around to other worldly visions or the leap one)</p><p></p><p>martial characters do better still with multi classing. even at low level a fight 3/rogue 3 is much more versatile in and out of combat then a 6th level version of 1 class... if you pick up subclasses that synergize it really can be a buff.</p><p></p><p>if you think through the synergy multi classing can be very powerful.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8545398, member: 67338"] level dipping isn't bad... in my last epic campaign I knew around level 10 that we would be going to 20+ (baring out of game issues or tpk) and as such my warlock started dipping every few levels into sorcerer. Having a handful of 1st level spell slots (along with always good 1st level spells like shield and tasha's laugh) rounded out my abilities... taking divine soul meant I could pick up sorcerer or cleric spells and then getting meta magic was icing on the cake... at 20th level I was 17th warlock (fey/tome) 3rd sorcerer (divine soul) and would every short rest (not cheese getting extra just when we had them) drop my left over warlock slots into sorcerery pts and had much more power/options then a 20th warlock... and I still had my 9th level mystic arcanum. It did delay those 7th 8th and 9th level slots but only by a level or 2 and anyone not going 100% full caster isn't getting anything as cool as a 7th or 8th level spell ever. (as an added point with magic adept, pact of the tome, sorcerer and warlock levels I had a ton of cantrips to choose from all leveled to match...having armor of shadow, beast speech, and whispers of the grave gave me 3 more at will spells...I never got around to other worldly visions or the leap one) martial characters do better still with multi classing. even at low level a fight 3/rogue 3 is much more versatile in and out of combat then a 6th level version of 1 class... if you pick up subclasses that synergize it really can be a buff. if you think through the synergy multi classing can be very powerful. [/QUOTE]
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