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Curse of Strahd - Death House
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<blockquote data-quote="CanadienneBacon" data-source="post: 6898164" data-attributes="member: 11146"><p>Girri woke from a daze and blinked. She'd just had the <em>oddest</em> dream, but that couldn't be right because she was standing, upright, under her own power inside someone's living room. She looked around, took in the opulent wool carpet, saw how carefully each colored knot lined up in precise a fashion to create a beautiful woven tapestry. The walls were ornate, too, resplendent with carvings of deer being hunted with wolves. She peered a bit more closely at the scene engraved on the paneling, then shivered a little. There was something macabre at work in this room, she could feel it in the very air. Straightening, Girri looked around. She was alone. Had there been others? She thought so but couldn't remember. </p><p></p><p>"Hello?" she called tentatively.</p><p></p><p></p><p>[ooc]OK. That gets it for now. I don't know where ya'll are in the house (or if you're even still in the house), but the adventure's probably not called "Death House" for nothing so I assume we're all still inside. I've based my post above off the idea that when I left the game this spring Girri was standing inside the downstairs sitting room/foyer just near the stairs leading upstairs. I assume Girri will hear you guys making noise somewhere in the house and come to investigate. Or, conversely, one of you will roleplay hearing her call hello. A third option is that she's been with you the whole time in the back of the pack but zoned out. This works too, and lends a little bit of the surreal to the feel of things. I'm easy either way and will play along with however we roll. Feel free to ad lib.[/ooc]</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 6898164, member: 11146"] Girri woke from a daze and blinked. She'd just had the [I]oddest[/I] dream, but that couldn't be right because she was standing, upright, under her own power inside someone's living room. She looked around, took in the opulent wool carpet, saw how carefully each colored knot lined up in precise a fashion to create a beautiful woven tapestry. The walls were ornate, too, resplendent with carvings of deer being hunted with wolves. She peered a bit more closely at the scene engraved on the paneling, then shivered a little. There was something macabre at work in this room, she could feel it in the very air. Straightening, Girri looked around. She was alone. Had there been others? She thought so but couldn't remember. "Hello?" she called tentatively. [ooc]OK. That gets it for now. I don't know where ya'll are in the house (or if you're even still in the house), but the adventure's probably not called "Death House" for nothing so I assume we're all still inside. I've based my post above off the idea that when I left the game this spring Girri was standing inside the downstairs sitting room/foyer just near the stairs leading upstairs. I assume Girri will hear you guys making noise somewhere in the house and come to investigate. Or, conversely, one of you will roleplay hearing her call hello. A third option is that she's been with you the whole time in the back of the pack but zoned out. This works too, and lends a little bit of the surreal to the feel of things. I'm easy either way and will play along with however we roll. Feel free to ad lib.[/ooc] [/QUOTE]
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