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<blockquote data-quote="industrygothica" data-source="post: 6901111" data-attributes="member: 23298"><p>[GM]Take a long rest, and gain all the benefits of such. No short rest, and nobody gets the benefit of Song of Rest since it is a second level bard ability and you're all still first level for the time being.</p><p></p><p>The caveat: A character regains all lost hit points <em>at the end of a long rest</em> (PHB 186). A condition of Wergil's failed save is that his hit point maximum returns to normal <em>after the creature finishes a long rest</em> (MM 279: <em>Life Drain</em>. In my interpretation, it is the spirit of the rules that suggest Wergil would be fully healed at the end of his long rest (to his adjusted maximum of 8hp), and after all is said and done his hp maximum would return to the normal 15, thus leaving him down by 7 hit points. I'm perfectly willing to accept that I may be misunderstanding this, and will be happy to hash it out in the OOC if anyone feels it necessary.[/GM]</p></blockquote><p></p>
[QUOTE="industrygothica, post: 6901111, member: 23298"] [GM]Take a long rest, and gain all the benefits of such. No short rest, and nobody gets the benefit of Song of Rest since it is a second level bard ability and you're all still first level for the time being. The caveat: A character regains all lost hit points [i]at the end of a long rest[/i] (PHB 186). A condition of Wergil's failed save is that his hit point maximum returns to normal [i]after the creature finishes a long rest[/i] (MM 279: [i]Life Drain[/i]. In my interpretation, it is the spirit of the rules that suggest Wergil would be fully healed at the end of his long rest (to his adjusted maximum of 8hp), and after all is said and done his hp maximum would return to the normal 15, thus leaving him down by 7 hit points. I'm perfectly willing to accept that I may be misunderstanding this, and will be happy to hash it out in the OOC if anyone feels it necessary.[/GM] [/QUOTE]
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