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Curse of Strahd death options
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<blockquote data-quote="Wepwawet" data-source="post: 7040472" data-attributes="member: 56398"><p>I've also been thinking about character death options in CoS. I like your final list, I'm sure it will work great in your game, but there's too many options for me...</p><p></p><p>In my case I want:</p><ul> <li data-xf-list-type="ul"> A quick ressurection option. As a Revenant (VGtM);</li> <li data-xf-list-type="ul"> Reincarnate, Raise Dead and Resurrection should be the best option (if they have the money). Consider that Raise Dead and Resurrection both give you -4 to every check! Fades in 4 days.</li> <li data-xf-list-type="ul"> An actual penalty for quick resurrection. Mild enough, but more than a RP nuisance;</li> <li data-xf-list-type="ul"> The character's spirit to wander disembodied for a while, able to possess people 1/day (DC 13 Cha. check, adv. against soulless NPC, disadv. if they have a soul...);</li> <li data-xf-list-type="ul"> Without the Vestiges. My group has an item in the Amber Temple, they'll meet them there. Also, the vestiges are imprisoned, they're not supposed to wander outside of their urns. Plus, those gifts are a lot more positive than negative;</li> <li data-xf-list-type="ul"> It would be cool if I could use the Tarokka cards to find out what happens.</li> </ul><p></p><p>This is what I'm thinking:</p><p>When the character dies they feel themselves stand up, but then see no body. They can float around, everything is blurred and gray (like when Frodo puts the ring on), they can see that some people feel hollow (without soul, easy to possess), other people have a faint glow inside.</p><p></p><p>However, how should I present the choice to the player? To either take back their body or wait to be brought back. I can simply ask the player... But is there a cooler in-game way to present it?</p><p></p><p>If they go with quick, they feel drawn to their body after a few hours, as time goes on they feel pulled harder and harder, and after 24 hours they rise as a Revenant.</p><p></p><p>I then ask them to pick a card for the ressurrection curse. Removable with Greater Restoration.</p><p></p><p>So, I came out with a list in between Shadowfell Despair and Indefinite Madness. 14 effects for each of the major Arcana. Some of them are:</p><ul> <li data-xf-list-type="ul"> <strong>Apathic</strong>: Disadv. on initiative checks</li> <li data-xf-list-type="ul"> <strong>Limp</strong>: 5 ft movement penalty</li> <li data-xf-list-type="ul"> <strong>Forgetful</strong>: Disadv. on knowledge checks (Arcana, History, Nature, Religion)</li> <li data-xf-list-type="ul"> <strong>Hallucinations</strong>: Disadv. on Perception checks</li> <li data-xf-list-type="ul"> <strong>Weak</strong>: Disadv. on Athletics (Strength) checks</li> <li data-xf-list-type="ul"> <strong>Clumsy</strong>: Disadv. on Acrobatics (Dexterity) checks</li> <li data-xf-list-type="ul"> <strong>Mute</strong>: You can't speak</li> </ul><p></p><p>These are intended to hinder exploration only, without making a character underpowered, especially in combat.</p><p></p><p>And then there are the Dark Gifts from AL... I think I can mix them all together, most Dark Gifts give a situational advantange with bigger disadvantages, should work alright... This way I could use most of the deck!</p><p></p><p>Oh, Mme. Eva has Raise Dead! I just need to give the characters a hint... but how?</p><p></p><p><span style="font-size: 9px">Ahm... I forgot what my question was</span></p></blockquote><p></p>
[QUOTE="Wepwawet, post: 7040472, member: 56398"] I've also been thinking about character death options in CoS. I like your final list, I'm sure it will work great in your game, but there's too many options for me... In my case I want: [LIST] [*] A quick ressurection option. As a Revenant (VGtM); [*] Reincarnate, Raise Dead and Resurrection should be the best option (if they have the money). Consider that Raise Dead and Resurrection both give you -4 to every check! Fades in 4 days. [*] An actual penalty for quick resurrection. Mild enough, but more than a RP nuisance; [*] The character's spirit to wander disembodied for a while, able to possess people 1/day (DC 13 Cha. check, adv. against soulless NPC, disadv. if they have a soul...); [*] Without the Vestiges. My group has an item in the Amber Temple, they'll meet them there. Also, the vestiges are imprisoned, they're not supposed to wander outside of their urns. Plus, those gifts are a lot more positive than negative; [*] It would be cool if I could use the Tarokka cards to find out what happens. [/LIST] This is what I'm thinking: When the character dies they feel themselves stand up, but then see no body. They can float around, everything is blurred and gray (like when Frodo puts the ring on), they can see that some people feel hollow (without soul, easy to possess), other people have a faint glow inside. However, how should I present the choice to the player? To either take back their body or wait to be brought back. I can simply ask the player... But is there a cooler in-game way to present it? If they go with quick, they feel drawn to their body after a few hours, as time goes on they feel pulled harder and harder, and after 24 hours they rise as a Revenant. I then ask them to pick a card for the ressurrection curse. Removable with Greater Restoration. So, I came out with a list in between Shadowfell Despair and Indefinite Madness. 14 effects for each of the major Arcana. Some of them are: [LIST] [*] [B]Apathic[/B]: Disadv. on initiative checks [*] [B]Limp[/B]: 5 ft movement penalty [*] [B]Forgetful[/B]: Disadv. on knowledge checks (Arcana, History, Nature, Religion) [*] [B]Hallucinations[/B]: Disadv. on Perception checks [*] [B]Weak[/B]: Disadv. on Athletics (Strength) checks [*] [B]Clumsy[/B]: Disadv. on Acrobatics (Dexterity) checks [*] [B]Mute[/B]: You can't speak [/LIST] These are intended to hinder exploration only, without making a character underpowered, especially in combat. And then there are the Dark Gifts from AL... I think I can mix them all together, most Dark Gifts give a situational advantange with bigger disadvantages, should work alright... This way I could use most of the deck! Oh, Mme. Eva has Raise Dead! I just need to give the characters a hint... but how? [SIZE=1]Ahm... I forgot what my question was[/SIZE] [/QUOTE]
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