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Curse of Strahd - DM seeks campaign ideas from the community
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<blockquote data-quote="JangPotatoes" data-source="post: 6899910" data-attributes="member: 6855651"><p>I would suggest having an encounter while the PC's are sleeping, assuming they have a house in town that they're using.</p><p></p><p>This is intense, and creepy, and robs them of any feeling of safety, at least for a while. Strahd showed up in my campaign while the paladin was on watch, charmed her, had her invite him in, and they had a nice little chat. Also, because the charm lasts for 24 hours, she was unable to tell the other PC's what had happened (he told her not to)</p><p></p><p>So what i suggest is similar: a PC on watch (assuming they keep watch in town, if not, a knock on the window wakes one at random, preferably the one with the worst will save), Strahd tries to work his mojo to come inside. He absconds with Ezmerelda, tells his new friend to speak nothing of what happened, and that's it. </p><p></p><p>Alternative: </p><p></p><p>Strahd or a vampire spawn grabs a random NPC the players care about, and runs outside of town, luring them into a trap. Strahd, with some bats, wolves or spawn support could cast Sleep at a higher spell slot, use Charm, etc, to basically dismantle the PC's, and take what he wants. This should rile them up big time, for having lost a useful and powerful friend, and for getting slapped around by Strahd with relative ease.</p></blockquote><p></p>
[QUOTE="JangPotatoes, post: 6899910, member: 6855651"] I would suggest having an encounter while the PC's are sleeping, assuming they have a house in town that they're using. This is intense, and creepy, and robs them of any feeling of safety, at least for a while. Strahd showed up in my campaign while the paladin was on watch, charmed her, had her invite him in, and they had a nice little chat. Also, because the charm lasts for 24 hours, she was unable to tell the other PC's what had happened (he told her not to) So what i suggest is similar: a PC on watch (assuming they keep watch in town, if not, a knock on the window wakes one at random, preferably the one with the worst will save), Strahd tries to work his mojo to come inside. He absconds with Ezmerelda, tells his new friend to speak nothing of what happened, and that's it. Alternative: Strahd or a vampire spawn grabs a random NPC the players care about, and runs outside of town, luring them into a trap. Strahd, with some bats, wolves or spawn support could cast Sleep at a higher spell slot, use Charm, etc, to basically dismantle the PC's, and take what he wants. This should rile them up big time, for having lost a useful and powerful friend, and for getting slapped around by Strahd with relative ease. [/QUOTE]
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Curse of Strahd - DM seeks campaign ideas from the community
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