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<blockquote data-quote="MrHotter" data-source="post: 7027479" data-attributes="member: 76055"><p>I also did not like NPC allies overshadowing the players. </p><p></p><p>I've either arranged for the NPCs to not join the party or adjusted their levels so they are more in line with the players. </p><p></p><p>For my home game, we have my daughter playing the Esmerelda role (level 3 Eldritch Knight) and my wife is playing the Ireena role(level 3 Battlemaster). The adventure starts with Esmerelda entering Barovia. I don't give NPCs the same reaction to healing abilities as PCs, so Ireena leaves her injured brother in Barovia. I stacked the Tarokka deck to make sure that Van Richten is their ally. I made him a level 9 rogue and they will not get him to help them until they are about ready to enter the castle. </p><p></p><p>For any other NPC I've removed any reason for them to join the party. If they do end up joining for some reason, they would not last long since healing spells are not instant for NPCs in my game.</p></blockquote><p></p>
[QUOTE="MrHotter, post: 7027479, member: 76055"] I also did not like NPC allies overshadowing the players. I've either arranged for the NPCs to not join the party or adjusted their levels so they are more in line with the players. For my home game, we have my daughter playing the Esmerelda role (level 3 Eldritch Knight) and my wife is playing the Ireena role(level 3 Battlemaster). The adventure starts with Esmerelda entering Barovia. I don't give NPCs the same reaction to healing abilities as PCs, so Ireena leaves her injured brother in Barovia. I stacked the Tarokka deck to make sure that Van Richten is their ally. I made him a level 9 rogue and they will not get him to help them until they are about ready to enter the castle. For any other NPC I've removed any reason for them to join the party. If they do end up joining for some reason, they would not last long since healing spells are not instant for NPCs in my game. [/QUOTE]
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