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<blockquote data-quote="hastur_nz" data-source="post: 7052331" data-attributes="member: 40592"><p>Ah yes, Strahd charmed one of the Baron's man-servants, got an invite in, and you eventually kicked his butt back out again... but that was nothing to do with Lady Wachter...</p><p></p><p>As for your group, I'd say whatever 'threat' Lady Wachter might have presented, is well and truly dead. Not every fight needs to be fair, in either direction. If the players decide to murder her, so be it, the best you can do is try and portray it as such - she's got more than enough plausible deniability as far as any wrong-doings go, she can't be held accountable for what the people in her basement did or didn't do, no-one but the P's even saw it, and obviously she knows the PC's could murder her even easier than they murdered her cultists. </p><p></p><p>If they turn the house upside down and get the tome, no biggie, it's what's "supposed to happen", and the tome is just fluff, it has no in-game effect other than to provide some back-story, and annoy Strahd (which has already happened a lot already). They will probably find a lot of her creepy secrets, but again that's no genuine reason to kill her, maybe they could try and get her arrested which would create fun role-play opportunities with the Baron, Izek, etc.</p><p></p><p>Or she could figure out what they want, and just offer them the book, in return for them leaving her alone? It's probably more fun for everyone, to let them find all her creepy secrets, and grapple with the morals of what to do with her...</p><p></p><p>As I'm sure you know, pretty much all the "Evil NPC" types in my games have a good go at talking their way out of trouble, and usually get away with it - whereas the ones that attack the PC's end up dead. By rights, Lady Wachter should keep her head down, let the PC's do what they will, and move on once they are dead or gone - at most, she gets the word to Strahd, but I don't think that's going to change anything material.</p><p></p><p>The "slow clap" idea is good, if they kill her.</p><p></p><p>If they come out with the Tome, it's also a good opportunity for Strahd to go nuts on them, have a little tanty, maybe as per the Church scene or similar in a different location, as Strahd makes it clear that he's after the book... </p><p></p><p>Maybe Strahd goes nuts on Lady Wachter, for letting the PC's get his book - he's not 100% rational, after all, and having the PC's not kill Lady Wachter, then having Strahd kill her and turn her into a Vampire, to be part of his army at the Castle... now that could be a fun and fitting twist...</p></blockquote><p></p>
[QUOTE="hastur_nz, post: 7052331, member: 40592"] Ah yes, Strahd charmed one of the Baron's man-servants, got an invite in, and you eventually kicked his butt back out again... but that was nothing to do with Lady Wachter... As for your group, I'd say whatever 'threat' Lady Wachter might have presented, is well and truly dead. Not every fight needs to be fair, in either direction. If the players decide to murder her, so be it, the best you can do is try and portray it as such - she's got more than enough plausible deniability as far as any wrong-doings go, she can't be held accountable for what the people in her basement did or didn't do, no-one but the P's even saw it, and obviously she knows the PC's could murder her even easier than they murdered her cultists. If they turn the house upside down and get the tome, no biggie, it's what's "supposed to happen", and the tome is just fluff, it has no in-game effect other than to provide some back-story, and annoy Strahd (which has already happened a lot already). They will probably find a lot of her creepy secrets, but again that's no genuine reason to kill her, maybe they could try and get her arrested which would create fun role-play opportunities with the Baron, Izek, etc. Or she could figure out what they want, and just offer them the book, in return for them leaving her alone? It's probably more fun for everyone, to let them find all her creepy secrets, and grapple with the morals of what to do with her... As I'm sure you know, pretty much all the "Evil NPC" types in my games have a good go at talking their way out of trouble, and usually get away with it - whereas the ones that attack the PC's end up dead. By rights, Lady Wachter should keep her head down, let the PC's do what they will, and move on once they are dead or gone - at most, she gets the word to Strahd, but I don't think that's going to change anything material. The "slow clap" idea is good, if they kill her. If they come out with the Tome, it's also a good opportunity for Strahd to go nuts on them, have a little tanty, maybe as per the Church scene or similar in a different location, as Strahd makes it clear that he's after the book... Maybe Strahd goes nuts on Lady Wachter, for letting the PC's get his book - he's not 100% rational, after all, and having the PC's not kill Lady Wachter, then having Strahd kill her and turn her into a Vampire, to be part of his army at the Castle... now that could be a fun and fitting twist... [/QUOTE]
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