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Curse of Strahd help
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<blockquote data-quote="Wepwawet" data-source="post: 7059672" data-attributes="member: 56398"><p>My points of light appear briefly and the sky goes back to normal grey. Except at night, the clouds opens up. I had the Druid (highest Int) roll to notice that the constellations are completely wrong.</p><p>I haven't decided yet on what to do after they cause enough points of light... I don't want it to become too easy... Maybe simply have periods of sunlight during the day, like moving clouds in the sky.</p><p></p><p></p><p>I want that too, finish Strahd permanently. I haven't thought about the dark powers much, but that's an idea, a final bigger boss in the Amber Temple (just like Final Fantasy, when you think you're done there's still the real baddie to fight). Mme Eva could be the one to tell them...</p><p></p><p>After slaying Strahd (and maybe the dark powers) I was thinking of having the players step out of Barovia through the fog into wherever they want in the multiverse. Like, this is a demi plane, overlapping many other planes, which is the way the Vistani travel and bring visitors. So, if the campaign lasts that long I can use this as a jumping point to a high level campaign (Sigil perhaps?). And this demi plane slowly fades way, either merging into somewhere in the FR, or totally disappears when the last soul leaves that land.</p></blockquote><p></p>
[QUOTE="Wepwawet, post: 7059672, member: 56398"] My points of light appear briefly and the sky goes back to normal grey. Except at night, the clouds opens up. I had the Druid (highest Int) roll to notice that the constellations are completely wrong. I haven't decided yet on what to do after they cause enough points of light... I don't want it to become too easy... Maybe simply have periods of sunlight during the day, like moving clouds in the sky. I want that too, finish Strahd permanently. I haven't thought about the dark powers much, but that's an idea, a final bigger boss in the Amber Temple (just like Final Fantasy, when you think you're done there's still the real baddie to fight). Mme Eva could be the one to tell them... After slaying Strahd (and maybe the dark powers) I was thinking of having the players step out of Barovia through the fog into wherever they want in the multiverse. Like, this is a demi plane, overlapping many other planes, which is the way the Vistani travel and bring visitors. So, if the campaign lasts that long I can use this as a jumping point to a high level campaign (Sigil perhaps?). And this demi plane slowly fades way, either merging into somewhere in the FR, or totally disappears when the last soul leaves that land. [/QUOTE]
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