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<blockquote data-quote="pukunui" data-source="post: 7062038" data-attributes="member: 54629"><p>[MENTION=56398]Wepwawet[/MENTION]: Perhaps that was a poor choice of words on my part. Don't read so much into it. The player in question created her character without any input from the other players. They were just hoping for a cleric so that they might finally get to see the <em>Holy Symbol of Ravenkind</em> in action. (And so the mystic can stop using most of his psi points on healing and start using them on his other psychic abilities.) The holy symbol was the first relic they found, and yet they haven't been able to use it yet. One player did replace his druid with a paladin, but he ended up only getting to play him for one session before work commitments called him away. He may not make it back before the end of the campaign.</p><p></p><p>The new PC is technically a fighter 1 / cleric 5, and his player is the sort who really gets into the feel of a character. She loves fleshing her PCs out, making them feel like real people. She came up with the idea that he's lazy and reluctant to obey his deity's wishes on her own, which put me in mind of the story of Jonah and the whale. She hasn't said who his deity is yet, so I don't know if it'll be Lathander / the Morninglord or someone else. But I figure maybe his deity is sending him to Barovia as "punishment" or as a test.</p><p></p><p>Anyway, I'm not all that keen on making the new PC a local. It begs the questions of where they have been and what they have been doing all this time. Barovia is such a small place. Besides, I told the player that her PC was part of another adventuring party, and as they've been traveling, they've become separated. I figure this gives me an opening for any other new PCs I might need to introduce to the campaign. Namely, they can just be other members of this lost adventuring party who've been scattered around Barovia by the mists as needed. (I figure maybe the mists can distort time as well, so while they all got separated at the same time, they don't all show up in Barovia at the same time.)</p></blockquote><p></p>
[QUOTE="pukunui, post: 7062038, member: 54629"] [MENTION=56398]Wepwawet[/MENTION]: Perhaps that was a poor choice of words on my part. Don't read so much into it. The player in question created her character without any input from the other players. They were just hoping for a cleric so that they might finally get to see the [I]Holy Symbol of Ravenkind[/I] in action. (And so the mystic can stop using most of his psi points on healing and start using them on his other psychic abilities.) The holy symbol was the first relic they found, and yet they haven't been able to use it yet. One player did replace his druid with a paladin, but he ended up only getting to play him for one session before work commitments called him away. He may not make it back before the end of the campaign. The new PC is technically a fighter 1 / cleric 5, and his player is the sort who really gets into the feel of a character. She loves fleshing her PCs out, making them feel like real people. She came up with the idea that he's lazy and reluctant to obey his deity's wishes on her own, which put me in mind of the story of Jonah and the whale. She hasn't said who his deity is yet, so I don't know if it'll be Lathander / the Morninglord or someone else. But I figure maybe his deity is sending him to Barovia as "punishment" or as a test. Anyway, I'm not all that keen on making the new PC a local. It begs the questions of where they have been and what they have been doing all this time. Barovia is such a small place. Besides, I told the player that her PC was part of another adventuring party, and as they've been traveling, they've become separated. I figure this gives me an opening for any other new PCs I might need to introduce to the campaign. Namely, they can just be other members of this lost adventuring party who've been scattered around Barovia by the mists as needed. (I figure maybe the mists can distort time as well, so while they all got separated at the same time, they don't all show up in Barovia at the same time.) [/QUOTE]
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