Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Curse of Strahd help
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pukunui" data-source="post: 7124168" data-attributes="member: 54629"><p>We're playing again in just a few hours. I've more or less decided to put them in the Guest Room (K50). When Strahd is finished tormenting them, he'll tell them to get what rest they can before the night falls. (They can get a short rest, but if they try to get a long one, the witches will come.) </p><p></p><p>He's going to put the holy symbol and the sword down in the dungeons/catacombs somewhere, so they won't have to leave the castle if they want to recover them. I'm going to randomly determine where he puts them using the cards.</p><p></p><p>As for Strahd and Lysaga: No, I don't think they hang out much either. I was thinking of it more in terms of "Hey lady, don't steal my kills. Those foolish adventurers belong to me." And Lysaga, since she thinks of Strahd as a son, would of course defer to his wishes.</p><p></p><p>EDIT: So that worked out really well. The PCs are now on a mission to stop their dead friend from rising as a vampire. They took a short rest in the guest room, then found the trap door in the closet and went and beat up the witches. They took one prisoner and learned a bit from her (like where the garden is and how to get there), then headed down the stairs. They talked to Escher, fought the rug and painting, found Lief, fought some flying swords and shadows, then fought the gargoyles in the entry hall - at which point the fourth PC (who'd avoided being KOed in Berez) showed up with Ezmerelda. They defeated the gargoyles and made it down to the chapel, where they were able to take a long rest, despite numerous interruptions (Strahd's bloodied hanky showed up twice, as did a floating candelabrum and an animated broom).</p><p></p><p>I had Ezmerelda do a card reading to determine where Strahd had hidden the sword and holy symbol. I had two players draw from just the cards with locations in the castle. Turns out Strahd put the sword in Mad Dog's crypt and the holy symbol in his own. [And they know they can find him in his brother's crypt.]</p></blockquote><p></p>
[QUOTE="pukunui, post: 7124168, member: 54629"] We're playing again in just a few hours. I've more or less decided to put them in the Guest Room (K50). When Strahd is finished tormenting them, he'll tell them to get what rest they can before the night falls. (They can get a short rest, but if they try to get a long one, the witches will come.) He's going to put the holy symbol and the sword down in the dungeons/catacombs somewhere, so they won't have to leave the castle if they want to recover them. I'm going to randomly determine where he puts them using the cards. As for Strahd and Lysaga: No, I don't think they hang out much either. I was thinking of it more in terms of "Hey lady, don't steal my kills. Those foolish adventurers belong to me." And Lysaga, since she thinks of Strahd as a son, would of course defer to his wishes. EDIT: So that worked out really well. The PCs are now on a mission to stop their dead friend from rising as a vampire. They took a short rest in the guest room, then found the trap door in the closet and went and beat up the witches. They took one prisoner and learned a bit from her (like where the garden is and how to get there), then headed down the stairs. They talked to Escher, fought the rug and painting, found Lief, fought some flying swords and shadows, then fought the gargoyles in the entry hall - at which point the fourth PC (who'd avoided being KOed in Berez) showed up with Ezmerelda. They defeated the gargoyles and made it down to the chapel, where they were able to take a long rest, despite numerous interruptions (Strahd's bloodied hanky showed up twice, as did a floating candelabrum and an animated broom). I had Ezmerelda do a card reading to determine where Strahd had hidden the sword and holy symbol. I had two players draw from just the cards with locations in the castle. Turns out Strahd put the sword in Mad Dog's crypt and the holy symbol in his own. [And they know they can find him in his brother's crypt.] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Curse of Strahd help
Top