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CURSE OF STRAHD: Here's The Official Announcement & Cover Image!
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<blockquote data-quote="DEFCON 1" data-source="post: 7692143" data-attributes="member: 7006"><p>If the lands of Barovia are being expanded, I wonder if they did a complete reboot or if they are using a lot of the landmarks that have been introduced to the valley previously? Things like Lysaga Hill from <em>Expedition to Castle Ravenloft</em>, or the town of Vallaki and the Monastery of the White Sun that Claudio Pozas introduced in the <em>Fair Barovia</em> module for 4E?</p><p></p><p>Ironically, for the past six months or so I'd actually been gathering various horror and gothic modules together from various sources to place within the Balinok Mountain valley in order to create a larger Barovian campaign (with Castle Ravenloft being the capstone.) So the fact that this book is basically going to duplicate that might make things even easier for me. But I probably will still look through a lot of my 4E modules I own that could be inserted into the larger <em>Curse of Strahd</em> setting. Some of them include:</p><p></p><p>The Haunting of Kincep Mansion [Dungeon 156]</p><p>The Crossroads [Dungeon 176]</p><p>Lord of the White Field [Dungeon 184]</p><p>Bark At The Moon [Dungeon 185]</p><p>Mistwatch [Dungeon 186]</p><p>Leader of the Pack [Dungeon 194]</p><p>A Knight In Shadowghast Manor [Dungeon 197]</p><p>Fair Barovia [Dungeon 207]</p><p>Fall of the Grey Veil [Dungeon 211]</p><p>A Rhyme Gone Wrong [Dungeon 217]</p><p></p><p>There's also several monsters that had been created for the Monster-A-Day blog posted over on Reddit that had the same sort of horror feel that could be incorporated into the landscape. There was a Evil Doll, a Masked Killer, a Headless Horseman, and several other types of new undead.</p><p></p><p>Needless to say, having this new book to use as the spine of the campaign rather than me trying to jerry-rig one together from all of these disparate parts will hopefully make things work and feel much more organic.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7692143, member: 7006"] If the lands of Barovia are being expanded, I wonder if they did a complete reboot or if they are using a lot of the landmarks that have been introduced to the valley previously? Things like Lysaga Hill from [i]Expedition to Castle Ravenloft[/i], or the town of Vallaki and the Monastery of the White Sun that Claudio Pozas introduced in the [i]Fair Barovia[/i] module for 4E? Ironically, for the past six months or so I'd actually been gathering various horror and gothic modules together from various sources to place within the Balinok Mountain valley in order to create a larger Barovian campaign (with Castle Ravenloft being the capstone.) So the fact that this book is basically going to duplicate that might make things even easier for me. But I probably will still look through a lot of my 4E modules I own that could be inserted into the larger [i]Curse of Strahd[/i] setting. Some of them include: The Haunting of Kincep Mansion [Dungeon 156] The Crossroads [Dungeon 176] Lord of the White Field [Dungeon 184] Bark At The Moon [Dungeon 185] Mistwatch [Dungeon 186] Leader of the Pack [Dungeon 194] A Knight In Shadowghast Manor [Dungeon 197] Fair Barovia [Dungeon 207] Fall of the Grey Veil [Dungeon 211] A Rhyme Gone Wrong [Dungeon 217] There's also several monsters that had been created for the Monster-A-Day blog posted over on Reddit that had the same sort of horror feel that could be incorporated into the landscape. There was a Evil Doll, a Masked Killer, a Headless Horseman, and several other types of new undead. Needless to say, having this new book to use as the spine of the campaign rather than me trying to jerry-rig one together from all of these disparate parts will hopefully make things work and feel much more organic. [/QUOTE]
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CURSE OF STRAHD: Here's The Official Announcement & Cover Image!
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