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General Tabletop Discussion
*Dungeons & Dragons
Curse of Strahd - Plot Help Request (spoilers galore!)
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<blockquote data-quote="hastur_nz" data-source="post: 7001682" data-attributes="member: 40592"><p>Well, one of my players' PC ended up taking on a few too many dark powers, and then got carried off by the Roc by the bridge by the Amber Temple... he was rescued by Rahadin, and given the choice to swear fealty to Strahd. The player decided that was the most logical outcome, given the dark roads he'd gone far down by now... So later, the rest of the PC's found him at the castle - it wasn't obvious that he'd turned on them, until they met Strahd upstaris and that PC joined Strahd in kicking their butts... After that, my player took over van Richten as their new PC, and their old PC became an NPC (until the PC's eventually got their revenge).</p><p></p><p>In your case, this is already an NPC, so it's just a matter of deciding if they betray their old comrades (the PC's), or help them with a longer-reaching end-game in mind (e.g. betray the PC's after Strahd is dead). Either is a decent outcome, but personally as a player I'd see the betrayal coming a mile away so it may not be especially exciting... (I also don't like DM-controlled NPC's in games, but hey, that's another discussion...) Also, some players don't really like betrayal as a theme, although betrayal by a DM-controlled NPC is usually much more acceptable than betrayal by a fellow player's PC.</p></blockquote><p></p>
[QUOTE="hastur_nz, post: 7001682, member: 40592"] Well, one of my players' PC ended up taking on a few too many dark powers, and then got carried off by the Roc by the bridge by the Amber Temple... he was rescued by Rahadin, and given the choice to swear fealty to Strahd. The player decided that was the most logical outcome, given the dark roads he'd gone far down by now... So later, the rest of the PC's found him at the castle - it wasn't obvious that he'd turned on them, until they met Strahd upstaris and that PC joined Strahd in kicking their butts... After that, my player took over van Richten as their new PC, and their old PC became an NPC (until the PC's eventually got their revenge). In your case, this is already an NPC, so it's just a matter of deciding if they betray their old comrades (the PC's), or help them with a longer-reaching end-game in mind (e.g. betray the PC's after Strahd is dead). Either is a decent outcome, but personally as a player I'd see the betrayal coming a mile away so it may not be especially exciting... (I also don't like DM-controlled NPC's in games, but hey, that's another discussion...) Also, some players don't really like betrayal as a theme, although betrayal by a DM-controlled NPC is usually much more acceptable than betrayal by a fellow player's PC. [/QUOTE]
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Curse of Strahd - Plot Help Request (spoilers galore!)
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