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Curse of Strahd spoiler-filled general discussion
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<blockquote data-quote="hawkeyefan" data-source="post: 6852990" data-attributes="member: 6785785"><p>Does it? To me, it just makes Tatyana, and by extension, Ireena, more symbolic to him rather than him actually loving her. He loves what she represents. But ultimately, all he really wants is to possess her despite her not wanting him. </p><p></p><p>I never really felt bad for Strahd in the old I6 module. I never felt that if we let him have Ireena, then everything on Barovia would be better off. He's a cruel and selfish monster at this point in the story, and he needs to be stopped. That's what's important and it was true then and is true in this version. </p><p></p><p>The specific order of events isn't really that important to the game. What would be different if he waited until after Tatyana showed up to contact te Dark Powers? What about the adventure would change?</p><p></p><p>If we were talking solely about characters in a novel, I'd be more inclined to agree with you...such a subtle distinction might matter quite a bit to character. But this is a game, and Strahd is the villain of the game. The PCs will certainly not really feel any pity for Strahd, and likely won't discover such a level of detail about him. They'll learn the broad strokes, and those will paint Strahd exactly as they need to see him.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 6852990, member: 6785785"] Does it? To me, it just makes Tatyana, and by extension, Ireena, more symbolic to him rather than him actually loving her. He loves what she represents. But ultimately, all he really wants is to possess her despite her not wanting him. I never really felt bad for Strahd in the old I6 module. I never felt that if we let him have Ireena, then everything on Barovia would be better off. He's a cruel and selfish monster at this point in the story, and he needs to be stopped. That's what's important and it was true then and is true in this version. The specific order of events isn't really that important to the game. What would be different if he waited until after Tatyana showed up to contact te Dark Powers? What about the adventure would change? If we were talking solely about characters in a novel, I'd be more inclined to agree with you...such a subtle distinction might matter quite a bit to character. But this is a game, and Strahd is the villain of the game. The PCs will certainly not really feel any pity for Strahd, and likely won't discover such a level of detail about him. They'll learn the broad strokes, and those will paint Strahd exactly as they need to see him. [/QUOTE]
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