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Curse of Strahd spoiler-filled general discussion
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<blockquote data-quote="evilbob" data-source="post: 6862604" data-attributes="member: 9789"><p>Easy. Just don't tie them to something like a family or a temple or whatever.</p><p></p><p>Here are the bonds from the free character background to get started:</p><p>1. I keep my thoughts and discoveries in a journal. My journal is my legacy.</p><p>2 I would sacrifice my life and my soul to protect the innocent.</p><p>3 My torment drove away the person I love. I strive to win back the love I've lost. (Maybe they find someone really similar in Barovia.)</p><p>4 A terrible guilt consumes me. I hope that I can find redemption through my actions.</p><p>5 There's evil in me, I can feel it. It must never be set free.</p><p>6 I have a child to protect. I must make the world a safer place for him (or her). (There are ton of endangered children in Barovia.)</p><p></p><p>One of our characters has the bond, "revenge is what matters most," and they want revenge against all vampires.</p><p></p><p>In short: make the bond an idea, or even an item on their person, instead of a person or place that cannot be accessed.</p></blockquote><p></p>
[QUOTE="evilbob, post: 6862604, member: 9789"] Easy. Just don't tie them to something like a family or a temple or whatever. Here are the bonds from the free character background to get started: 1. I keep my thoughts and discoveries in a journal. My journal is my legacy. 2 I would sacrifice my life and my soul to protect the innocent. 3 My torment drove away the person I love. I strive to win back the love I've lost. (Maybe they find someone really similar in Barovia.) 4 A terrible guilt consumes me. I hope that I can find redemption through my actions. 5 There's evil in me, I can feel it. It must never be set free. 6 I have a child to protect. I must make the world a safer place for him (or her). (There are ton of endangered children in Barovia.) One of our characters has the bond, "revenge is what matters most," and they want revenge against all vampires. In short: make the bond an idea, or even an item on their person, instead of a person or place that cannot be accessed. [/QUOTE]
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