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<blockquote data-quote="evilbob" data-source="post: 6933847" data-attributes="member: 9789"><p>The AD&D Ravenloft was published in 1983. That module's 33 years old. It has a spouse and kids in school. And it is not the story of the new 5.0 Ravenloft, which is an entirely different beast (pun intended) and rightfully so. So I stand by my statements: I'm not personally interested in the motivations you suggested, I feel like they make Strahd far too sympathetic (which is stereotype for vampires these days and also essentially the opposite of what Strahd is), and I do not believe they are part the core story presented by this module.</p><p></p><p>In my opinion Strahd isn't "teh evilz." There's no "moment" that suddenly causes him to "go bad" because that's unrealistic and sort of silly (but certainly a trope of gothic horror, I agree). He's just a person who was born to power, and continued to take power and behave as he wished. He conquers, he takes, and eventually he decides it is his right to do so. There's no betrayal involved: he's simply unable to possess the object he currently decides should be his. The tragedy is in his inability to change or consider another perspective, and how it ultimately leads him to murder innocent people simply because they are in his way, at which point he deserves no sympathy. He of course is a master at presenting this in a sympathetic light, and casting himself as a victim of unfortunate circumstances and betrayal and scorn, but it's all misdirection. It's his trick to make you think he's sympathetic so that he can use you to further his straightforward goal: to possess the object of his desires, whatever that might be.</p><p></p><p>But whatever! If you want to rewrite it to make it more interesting to you, that's totally cool! If you like something else that's written before, that's totally cool! If you think I'm wrong and that the module DOES support this, that's also totally cool! My opinion is that it goes against the grain of this adventure, and it's sort of a stereotype at this point, but like I said originally, that doesn't mean it's bad or wrong. Play as you see fit.</p></blockquote><p></p>
[QUOTE="evilbob, post: 6933847, member: 9789"] The AD&D Ravenloft was published in 1983. That module's 33 years old. It has a spouse and kids in school. And it is not the story of the new 5.0 Ravenloft, which is an entirely different beast (pun intended) and rightfully so. So I stand by my statements: I'm not personally interested in the motivations you suggested, I feel like they make Strahd far too sympathetic (which is stereotype for vampires these days and also essentially the opposite of what Strahd is), and I do not believe they are part the core story presented by this module. In my opinion Strahd isn't "teh evilz." There's no "moment" that suddenly causes him to "go bad" because that's unrealistic and sort of silly (but certainly a trope of gothic horror, I agree). He's just a person who was born to power, and continued to take power and behave as he wished. He conquers, he takes, and eventually he decides it is his right to do so. There's no betrayal involved: he's simply unable to possess the object he currently decides should be his. The tragedy is in his inability to change or consider another perspective, and how it ultimately leads him to murder innocent people simply because they are in his way, at which point he deserves no sympathy. He of course is a master at presenting this in a sympathetic light, and casting himself as a victim of unfortunate circumstances and betrayal and scorn, but it's all misdirection. It's his trick to make you think he's sympathetic so that he can use you to further his straightforward goal: to possess the object of his desires, whatever that might be. But whatever! If you want to rewrite it to make it more interesting to you, that's totally cool! If you like something else that's written before, that's totally cool! If you think I'm wrong and that the module DOES support this, that's also totally cool! My opinion is that it goes against the grain of this adventure, and it's sort of a stereotype at this point, but like I said originally, that doesn't mean it's bad or wrong. Play as you see fit. [/QUOTE]
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