Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Curse of Strahd Suggestions for a 2-Person Campaign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MrHotter" data-source="post: 7298842" data-attributes="member: 76055"><p>I have a similar campaign going. </p><p></p><p>One thing to keep in mind is that a single player game will have a much different feel than a group game. I love the single player games I have because it can be a story that completely caters to the one player's needs/wants. Be sure to adjust the story to make it relate to your player's backstory. Since she is a druid, there should be plenty of opportunities to link in some connections with the druids in the game or the elves.</p><p></p><p>You pretty much have to tone down the fighting in favor of story solutions to obstacles. A 4 player party has much more fun with the battle parts of the game. With a single player, fights seem to drag on past the point where they are interesting. When I have a DMNPC or two with the party I try not to let them make any rolls. They are normally doing something in the background while the player is doing the fighting. I'll normally say what the NPC is doing, and if the PC wins their battle then I assume the NPC also won their fight or completed their task. If the player needs the DMPC to do something, I let them roll for the NPC. </p><p></p><p>I would think a DMPC should be pretty much mandatory. It does not have to be the same DMPC for the entire campaign, and definitely, use the DMPC to fill in the weaknesses of your player and have as little overlap as you can. If you are using the Tarot cards, you can hand pick the ally card that best fits the player's needs. </p><p></p><p>In my single player (sometimes 2 players if my wife and daughter can both play) I have my daughter playing the role of Esmerelda and we started off as a level 3 Eldrich Knight. She changed the name and most of the backstory, but she is still looking for her mentor. My wife is playing as Ireena, but she is now a battlemaster fighter. There are a lot of story tie-ins for these two characters, and I tossed in more by giving my daughter a silver dragon medallion that is always cold to the touch as her trinket. She has always had the medallion, but does not know where it comes from. </p><p></p><p>I tossed in an NPC bard (Wilhelm Shakenspear) who never wanted to enter barovia in the first place as a support/comic relief character. At some point, the bard will become a vampire and an enemy or he will just find a good place to hide and leave the party. I loaded the Tarokka deck to have them pull the card for Rictavio as Strahd's enemy. By the time they enter Strahd's castle to fight him, Rictavio will be about the right level to be an asset in their melee heavy group.</p></blockquote><p></p>
[QUOTE="MrHotter, post: 7298842, member: 76055"] I have a similar campaign going. One thing to keep in mind is that a single player game will have a much different feel than a group game. I love the single player games I have because it can be a story that completely caters to the one player's needs/wants. Be sure to adjust the story to make it relate to your player's backstory. Since she is a druid, there should be plenty of opportunities to link in some connections with the druids in the game or the elves. You pretty much have to tone down the fighting in favor of story solutions to obstacles. A 4 player party has much more fun with the battle parts of the game. With a single player, fights seem to drag on past the point where they are interesting. When I have a DMNPC or two with the party I try not to let them make any rolls. They are normally doing something in the background while the player is doing the fighting. I'll normally say what the NPC is doing, and if the PC wins their battle then I assume the NPC also won their fight or completed their task. If the player needs the DMPC to do something, I let them roll for the NPC. I would think a DMPC should be pretty much mandatory. It does not have to be the same DMPC for the entire campaign, and definitely, use the DMPC to fill in the weaknesses of your player and have as little overlap as you can. If you are using the Tarot cards, you can hand pick the ally card that best fits the player's needs. In my single player (sometimes 2 players if my wife and daughter can both play) I have my daughter playing the role of Esmerelda and we started off as a level 3 Eldrich Knight. She changed the name and most of the backstory, but she is still looking for her mentor. My wife is playing as Ireena, but she is now a battlemaster fighter. There are a lot of story tie-ins for these two characters, and I tossed in more by giving my daughter a silver dragon medallion that is always cold to the touch as her trinket. She has always had the medallion, but does not know where it comes from. I tossed in an NPC bard (Wilhelm Shakenspear) who never wanted to enter barovia in the first place as a support/comic relief character. At some point, the bard will become a vampire and an enemy or he will just find a good place to hide and leave the party. I loaded the Tarokka deck to have them pull the card for Rictavio as Strahd's enemy. By the time they enter Strahd's castle to fight him, Rictavio will be about the right level to be an asset in their melee heavy group. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Curse of Strahd Suggestions for a 2-Person Campaign
Top