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Curse of Strahd - the remix (feedback)
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<blockquote data-quote="Gwaihir" data-source="post: 7819883" data-attributes="member: 14487"><p>HawaiiSteveO - this is basically how I run/am running/will run</p><p></p><p>The party ran through the whole module and imprisoned Strahd in a puppet (Vistani Effigy) ala Dice Camera Action, once they left the plane, Rahadin would steal the puppet, free him and Strahd would be free to act as he willed in Faerun.</p><p></p><p>Of course the Warlock in the party through a wrench in this by destroying the puppet as he left the plane.</p><p></p><p>(I didnt like the dark powers, My Strahd made a deal with Orcus, who imprisoned him in ravenloft when he got to be too much to handle)</p><p></p><p>So my party has been adventuring on the Sword Coast as it literally turns into the abyss. Orcus (or some other demon havent decided yet) is doing a ritual to turn Faerun into an abyssal layer, helping this along by creating chaos in all the major citys, the players dealt with a plague outbreak in Baldurs Gate and have just fled Waterdeep as it was overcome by Undead. They know the Wand of Orcus is behind this.</p><p></p><p>Currently they are off looking for the headband of Anarachles (Sp) to try to destroy or banish the wand. </p><p></p><p>After that I see them figuring out how to get to the abyss to disrupt the ritual.</p><p>I see them returning from the outer planes victorious and setting foot on Faerun only to be back in ravenloft with the entire scenario reset. </p><p></p><p>I plan to run it basically like a new adventure but will beef up the encounters some. I expect the party will quickly realize that the whole scenario is replaying.</p><p></p><p>Once they realize its replaying, they will quickly head to the Castle and confront Strahd again. Strahd will tell them that the ritual in the abyss was a minor one designed to keep him imprisoned and that once he kills them he is truly free. End of Campaign (one way or another)</p><p></p><p>Theres lots of subplotty stuff going on - but thats the main plot line</p><p></p><p>Love to hear thoughts and comments</p><p></p><p>G</p></blockquote><p></p>
[QUOTE="Gwaihir, post: 7819883, member: 14487"] HawaiiSteveO - this is basically how I run/am running/will run The party ran through the whole module and imprisoned Strahd in a puppet (Vistani Effigy) ala Dice Camera Action, once they left the plane, Rahadin would steal the puppet, free him and Strahd would be free to act as he willed in Faerun. Of course the Warlock in the party through a wrench in this by destroying the puppet as he left the plane. (I didnt like the dark powers, My Strahd made a deal with Orcus, who imprisoned him in ravenloft when he got to be too much to handle) So my party has been adventuring on the Sword Coast as it literally turns into the abyss. Orcus (or some other demon havent decided yet) is doing a ritual to turn Faerun into an abyssal layer, helping this along by creating chaos in all the major citys, the players dealt with a plague outbreak in Baldurs Gate and have just fled Waterdeep as it was overcome by Undead. They know the Wand of Orcus is behind this. Currently they are off looking for the headband of Anarachles (Sp) to try to destroy or banish the wand. After that I see them figuring out how to get to the abyss to disrupt the ritual. I see them returning from the outer planes victorious and setting foot on Faerun only to be back in ravenloft with the entire scenario reset. I plan to run it basically like a new adventure but will beef up the encounters some. I expect the party will quickly realize that the whole scenario is replaying. Once they realize its replaying, they will quickly head to the Castle and confront Strahd again. Strahd will tell them that the ritual in the abyss was a minor one designed to keep him imprisoned and that once he kills them he is truly free. End of Campaign (one way or another) Theres lots of subplotty stuff going on - but thats the main plot line Love to hear thoughts and comments G [/QUOTE]
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