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Curse of the Azure Bonds chapter 1: Tilverton
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<blockquote data-quote="Eva of Sirrion" data-source="post: 3158613" data-attributes="member: 26520"><p><span style="color: orchid">The Fire Knives got started about three decades ago, started up by a disowned member of the Cormaeril clan, Kybor his name was. Had an axe to grind with the royal family and the royal houses somethin' awful, thought he and his weren't gettin' their due. When he knocked off an elder of the Crownsilver family they banished him from Cormyr. He set up shop down in Westgate trainin' thieves and mages for pullin' hit jobs. Typically they sent in the thieves to knock someone off, and then have the mages use fire magicks to torch the place afterward, hence the name Fire Knives. My understanding is they didn't do much business back then. Westgate already has an assassin's guild and they handled most of the business. Then 15 years ago they found another weapon: the Azure Bonds, which can make anyone an assassin. They found a human lass, a dracha paladin, a mage and a bard, had them try to knock off the king, and the rest is history. </span></p><p><span style="color: orchid"></span></p><p><span style="color: orchid">There aren't many magicks that can protect against the power of the bonds, best I know of is the protective circle. It won't prevent a command from being issued to you, but it does let you ignore it as long as you're protected. Also there's the enchantment breaker, which can cancel any command you're given. </span></p><p><span style="color: orchid"></span></p><p><span style="color: orchid">Pardon me for sayin' so, but you lot don't look like you've got Vangerdahast or Gharri in your company at present. I'll see what protective circle items I have left back at the HQ, but I had to fend off some Fire Knife messengers with those not too long ago, so my stock ain't much.</span></p><p><span style="color: orchid"></span></p><p><span style="color: orchid">The Fire Knives run their business from the Grossman mansion on the north side of town. It's been boarded up and thought abandoned since Old Man Grossman bought it 15 years ago. You'll never get in walking up to it, they'll spot you 100 yards away. Only way in is through the sewers. I have good maps of the sewers at HQ, but my information on the Grossman mansion is most likely out of date. But I figure the Azure Bonding devices and Tagreth Cormaeril, the leader of the knives and Kybor's kid, are both probably there. If you want any shot of gettin' out of Tilverton alive you gotta get your hands on those devices and get Tagreth to remove the Knives' mark from you. You can either force him to say the word to release the bond, or kill him, but if you do the latter, you gotta do so with your own hand: no spells or bows or the like. The one who strikes the final blow on him learns the word to release the bond and then he can release it.</span></p></blockquote><p></p>
[QUOTE="Eva of Sirrion, post: 3158613, member: 26520"] [color=orchid]The Fire Knives got started about three decades ago, started up by a disowned member of the Cormaeril clan, Kybor his name was. Had an axe to grind with the royal family and the royal houses somethin' awful, thought he and his weren't gettin' their due. When he knocked off an elder of the Crownsilver family they banished him from Cormyr. He set up shop down in Westgate trainin' thieves and mages for pullin' hit jobs. Typically they sent in the thieves to knock someone off, and then have the mages use fire magicks to torch the place afterward, hence the name Fire Knives. My understanding is they didn't do much business back then. Westgate already has an assassin's guild and they handled most of the business. Then 15 years ago they found another weapon: the Azure Bonds, which can make anyone an assassin. They found a human lass, a dracha paladin, a mage and a bard, had them try to knock off the king, and the rest is history. There aren't many magicks that can protect against the power of the bonds, best I know of is the protective circle. It won't prevent a command from being issued to you, but it does let you ignore it as long as you're protected. Also there's the enchantment breaker, which can cancel any command you're given. Pardon me for sayin' so, but you lot don't look like you've got Vangerdahast or Gharri in your company at present. I'll see what protective circle items I have left back at the HQ, but I had to fend off some Fire Knife messengers with those not too long ago, so my stock ain't much. The Fire Knives run their business from the Grossman mansion on the north side of town. It's been boarded up and thought abandoned since Old Man Grossman bought it 15 years ago. You'll never get in walking up to it, they'll spot you 100 yards away. Only way in is through the sewers. I have good maps of the sewers at HQ, but my information on the Grossman mansion is most likely out of date. But I figure the Azure Bonding devices and Tagreth Cormaeril, the leader of the knives and Kybor's kid, are both probably there. If you want any shot of gettin' out of Tilverton alive you gotta get your hands on those devices and get Tagreth to remove the Knives' mark from you. You can either force him to say the word to release the bond, or kill him, but if you do the latter, you gotta do so with your own hand: no spells or bows or the like. The one who strikes the final blow on him learns the word to release the bond and then he can release it.[/color] [/QUOTE]
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