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Curse of the chicken - cancelling
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<blockquote data-quote="Helmed" data-source="post: 2405598" data-attributes="member: 14235"><p><strong>Cade</strong></p><p></p><p>Cade Greenbottle, Halfling Rogue; HP: 12</p><p>AC: 19 = 4(dex) + 1 (dodge) + 1 (size) + 3 (armor)</p><p>Str 12, Dex 18, Con 12, Int 14, Wis 12, Cha 8</p><p>Saves: Fort +2, Ref +8, Will +2 (+2 vs fear)</p><p></p><p>Skill Ranks:: Balance (Dex) 2, Climb (Str) 2, Disable Device (Int) 2, Escape Artist (Dex) 2, Hide (Dex) 5, Jump (Str) 2, Listen (Wis) 2, Move Silently (Dex) 5, Open Lock (Dex) 2, Search (Int) 4, Sense Motive (Wis) 5, Sleight of Hand (Dex) 5, Spot (Wis) 4, Swim (Str) 2, Tumble (Dex) 4, Use Rope (Dex) 2</p><p>Skill: Balance +6, Climb +5, Disable Device +6, Escape Artist +6, Hide +13, Jump +5, Listen +5, Move Silently +11, Open Lock +8, Search +6, Sense Motive +6, Sleight of Hand +9, Spot +5, Swim +3, Tumble +8, Use Rope +6</p><p></p><p>Languages: Common, Halfling, Gnome, Elven</p><p>Feats: Dodge</p><p></p><p>Attack: +1 (BAB) +1 (size) = +2 (+1 if thrown) </p><p></p><p>Damage:</p><p>melee: +3 (dagger d3) or +4 (mw rapier d4)</p><p>ranged +7 (dagger d3) or +6 (comp shortbow d4+1)</p><p></p><p>Gear: mw Studded leather armor, 2x daggers, mw rapier, composite shortbow +1, backpack, 2x metal flask, 2x sunrod, bedroll, mw thieves’ tools, 30x arrows, explorer’s outfit, flint & steel, small steel mirror, 50ft. silk rope, chalk, sewing needle, waterskin, pocket change. </p><p></p><p>Class:</p><p>Sneak attack +1d6</p><p>Trapfinding</p><p>Evasion</p><p></p><p>Racial:</p><p>+2 Dexterity, –2 Strength.</p><p>Small: A halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but uses smaller weapons than humans use, and lifting and carrying limits are three-quarters of those of a Medium character.</p><p>Halfling base land speed is 20 feet.</p><p>+2 bonus on Climb, Jump, Listen, and Move Silently checks.</p><p>+1 bonus on all saving throws.</p><p>+2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general.</p><p>+1 bonus on attack rolls with thrown weapons and slings.</p><p>Automatic Languages: Common and Halfling.</p><p></p><p>Cade is a nice enough guy but he has a deep-rooted distrust of strangers. His scrutiny (constantly doing sense motive checks) of others is an annoyance but occasional comes in handy. </p><p></p><p>30 point buy: {16=10Dex(18), 14=6Int, 14=6 Str (12), 12=4 Con, 12=4Wis, 8=0Cha}</p></blockquote><p></p>
[QUOTE="Helmed, post: 2405598, member: 14235"] [b]Cade[/b] Cade Greenbottle, Halfling Rogue; HP: 12 AC: 19 = 4(dex) + 1 (dodge) + 1 (size) + 3 (armor) Str 12, Dex 18, Con 12, Int 14, Wis 12, Cha 8 Saves: Fort +2, Ref +8, Will +2 (+2 vs fear) Skill Ranks:: Balance (Dex) 2, Climb (Str) 2, Disable Device (Int) 2, Escape Artist (Dex) 2, Hide (Dex) 5, Jump (Str) 2, Listen (Wis) 2, Move Silently (Dex) 5, Open Lock (Dex) 2, Search (Int) 4, Sense Motive (Wis) 5, Sleight of Hand (Dex) 5, Spot (Wis) 4, Swim (Str) 2, Tumble (Dex) 4, Use Rope (Dex) 2 Skill: Balance +6, Climb +5, Disable Device +6, Escape Artist +6, Hide +13, Jump +5, Listen +5, Move Silently +11, Open Lock +8, Search +6, Sense Motive +6, Sleight of Hand +9, Spot +5, Swim +3, Tumble +8, Use Rope +6 Languages: Common, Halfling, Gnome, Elven Feats: Dodge Attack: +1 (BAB) +1 (size) = +2 (+1 if thrown) Damage: melee: +3 (dagger d3) or +4 (mw rapier d4) ranged +7 (dagger d3) or +6 (comp shortbow d4+1) Gear: mw Studded leather armor, 2x daggers, mw rapier, composite shortbow +1, backpack, 2x metal flask, 2x sunrod, bedroll, mw thieves’ tools, 30x arrows, explorer’s outfit, flint & steel, small steel mirror, 50ft. silk rope, chalk, sewing needle, waterskin, pocket change. Class: Sneak attack +1d6 Trapfinding Evasion Racial: +2 Dexterity, –2 Strength. Small: A halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but uses smaller weapons than humans use, and lifting and carrying limits are three-quarters of those of a Medium character. Halfling base land speed is 20 feet. +2 bonus on Climb, Jump, Listen, and Move Silently checks. +1 bonus on all saving throws. +2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general. +1 bonus on attack rolls with thrown weapons and slings. Automatic Languages: Common and Halfling. Cade is a nice enough guy but he has a deep-rooted distrust of strangers. His scrutiny (constantly doing sense motive checks) of others is an annoyance but occasional comes in handy. 30 point buy: {16=10Dex(18), 14=6Int, 14=6 Str (12), 12=4 Con, 12=4Wis, 8=0Cha} [/QUOTE]
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