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Curse that charisma!
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<blockquote data-quote="argo" data-source="post: 1428073" data-attributes="member: 5752"><p>I basically agree with most of the other posts on this thread. The dwarf needs to suck up his Cha penalty and deal with it, maybe he gets a few circumstance bonuses now and then but thats it.</p><p></p><p>However, consider this. The reason the dwarf is upset and feels that this situatuion is "unfair" is probably because his character concept is mean, tough, scarry guy. I mean look at him: dwarf battle-rager, spiked armor, heck I bet he describes his character as not bathing and happily wearing the blood of his enemies etc. And when he fails to make someone crap their pants he feels like his character concept is being undermined. So my suggestion is to give him what he wants without actually giving him what he WANTS.</p><p></p><p>Here is what I mean. Intimidate, the skill, has absouetly nothing to do with how much a character intimidates someone. That is left up to the DM, hopefull working in cooperation with the player, to decide. Intimidate, the skill, is a game mechanic used to determine how successful the character is at forcing a NPC to do what he wants. The key is the Charisma, which is meant to represent his "force of personality" whatever that means. And this guy has a six, a SIX! One way to play this would be to say that he just fades into the background and nobody pays him any attention. But that is not how he wants to play his character, dwarven battle-ragers do not fade into the background thank you very much! It is hard to ignore a five foot dwarf with a sharktooth staff don't you know. Which means the other way to play this is that the Univers just doesn't like him very much, in a cosmic sense.</p><p></p><p>So here is what I would do. The next time he attempts to Intimidate someone and fails (if he succedes he succedes) don't say something like "he eyeballs you wairily but is unafraid". Instead think about what it is that he wants to get from this exchange and then try to think of some way that you can have the NPC react with fear, fear of the psycho in the spiked armor, but that the cosmic tricksters of the universe can make sure that he gets nothing good out of it.</p><p>Example: he tries to Intimidate the stable boy into selling him a horse when no horse is for sale but fails his roll. So the stable boy is so afraid he grabs the first horse on his right, which happens to belong to the Duke, and now our dwarf has the law after him. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p>Example: he tries to Intimidate a prisoner into giving him information but fails his roll. So the prisoner is so afraid that he faints dead away (or has a heart attack!). Not gonna get any information out of him now are you? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>The point is to get him to the point where he says something like "not again, the gods must truly conspire against me. Sigh, I hate city folk so very much, more than anything. Crap like this is why I went to live in the wild in the first place." If you do that then he will truly be acting "in character".</p></blockquote><p></p>
[QUOTE="argo, post: 1428073, member: 5752"] I basically agree with most of the other posts on this thread. The dwarf needs to suck up his Cha penalty and deal with it, maybe he gets a few circumstance bonuses now and then but thats it. However, consider this. The reason the dwarf is upset and feels that this situatuion is "unfair" is probably because his character concept is mean, tough, scarry guy. I mean look at him: dwarf battle-rager, spiked armor, heck I bet he describes his character as not bathing and happily wearing the blood of his enemies etc. And when he fails to make someone crap their pants he feels like his character concept is being undermined. So my suggestion is to give him what he wants without actually giving him what he WANTS. Here is what I mean. Intimidate, the skill, has absouetly nothing to do with how much a character intimidates someone. That is left up to the DM, hopefull working in cooperation with the player, to decide. Intimidate, the skill, is a game mechanic used to determine how successful the character is at forcing a NPC to do what he wants. The key is the Charisma, which is meant to represent his "force of personality" whatever that means. And this guy has a six, a SIX! One way to play this would be to say that he just fades into the background and nobody pays him any attention. But that is not how he wants to play his character, dwarven battle-ragers do not fade into the background thank you very much! It is hard to ignore a five foot dwarf with a sharktooth staff don't you know. Which means the other way to play this is that the Univers just doesn't like him very much, in a cosmic sense. So here is what I would do. The next time he attempts to Intimidate someone and fails (if he succedes he succedes) don't say something like "he eyeballs you wairily but is unafraid". Instead think about what it is that he wants to get from this exchange and then try to think of some way that you can have the NPC react with fear, fear of the psycho in the spiked armor, but that the cosmic tricksters of the universe can make sure that he gets nothing good out of it. Example: he tries to Intimidate the stable boy into selling him a horse when no horse is for sale but fails his roll. So the stable boy is so afraid he grabs the first horse on his right, which happens to belong to the Duke, and now our dwarf has the law after him. ;) Example: he tries to Intimidate a prisoner into giving him information but fails his roll. So the prisoner is so afraid that he faints dead away (or has a heart attack!). Not gonna get any information out of him now are you? :p The point is to get him to the point where he says something like "not again, the gods must truly conspire against me. Sigh, I hate city folk so very much, more than anything. Crap like this is why I went to live in the wild in the first place." If you do that then he will truly be acting "in character". [/QUOTE]
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