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*Pathfinder & Starfinder
Curse that charisma!
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<blockquote data-quote="Scion" data-source="post: 1428990" data-attributes="member: 5777"><p>Luckily that isnt my point <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> If the guy can easily show off his strength and then walk angrily at the guy then that person is probably going to cower, wet themselves, and tell everything that the guy wants to hear. If the guy had a good intimidate and used it 'appropriately'. Depending on the circumstances this could be in several ways. Hence the feat I proposed. A guy with that feat is just not good at dealing with people, but he knows it, he also knows just how to get what he wants out of such people by showing off.</p><p></p><p>There are lots of ways it might or might not work, but then the same could be said for any other stat including charisma (that guy is just too likeable to be intimidated by <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I've known people like that). Whatever the player wants his character to be good at should have a chance of it, which is where the feat comes in so that he can be good at it in a different way.</p><p></p><p>Come to think of it, people are pretty intimidated by martial artists in my experience. Watching someone do all of those moves and break things that they wouldnt have a chance of breaking. Reminds me of a few movies like that as well, like that one huge guy that never talked, always had a grimace, and no one could beat him down. Everyone feared him. In a lot of ways that guy was the epitome of uncharismatic but he intimidated everyone by just 'standing' there. He must've had my feat <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Scion, post: 1428990, member: 5777"] Luckily that isnt my point ;) If the guy can easily show off his strength and then walk angrily at the guy then that person is probably going to cower, wet themselves, and tell everything that the guy wants to hear. If the guy had a good intimidate and used it 'appropriately'. Depending on the circumstances this could be in several ways. Hence the feat I proposed. A guy with that feat is just not good at dealing with people, but he knows it, he also knows just how to get what he wants out of such people by showing off. There are lots of ways it might or might not work, but then the same could be said for any other stat including charisma (that guy is just too likeable to be intimidated by ;) I've known people like that). Whatever the player wants his character to be good at should have a chance of it, which is where the feat comes in so that he can be good at it in a different way. Come to think of it, people are pretty intimidated by martial artists in my experience. Watching someone do all of those moves and break things that they wouldnt have a chance of breaking. Reminds me of a few movies like that as well, like that one huge guy that never talked, always had a grimace, and no one could beat him down. Everyone feared him. In a lot of ways that guy was the epitome of uncharismatic but he intimidated everyone by just 'standing' there. He must've had my feat ;) [/QUOTE]
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Curse that charisma!
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