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Cursed Daggers
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<blockquote data-quote="Elf Witch" data-source="post: 3247830" data-attributes="member: 9037"><p>I don't want a do over. I just don't like the outcome of what has happened in game. Some of the players are really strict role players and only use what they learn at the table on how they interact with the other PCs.</p><p></p><p>So since the dagger incident my character is not to be trusted with any magic items that are not identified. If I find one they have a cow if I choose to carry it. It drives me crazy that I don't have any say about the magic items anylonger. That they go identify them and then make a decision based on what the items is on what to do with it. </p><p></p><p>Its stupid and silly and it ends up making me feel like a little kid being sent away while the grown ups talk. :\ </p><p></p><p>I didn't make a huge fuss at the DM when this happened. I argued a little bit but when he wouldn't budge I let it go. I don't believe in derailing the game over a DM ruling unless it results in character death then I am willing to let it go until later. </p><p></p><p>I am also willing to let things slide because of story reasons. The DM changes something to make the story better or more exiciting. </p><p></p><p>He told me today that he had always planned to have the daggers cursed but he got sidetracked by something else and since I never used the daggers he forgot about them. Until we went to identify them and then he remembered. He admits that it was kind of lame that I would have only handled them by the blade but he didn't know of any other way to get around it. Nothing protects your hands from the hilts not gloves, fabric nothing it is how they were designed. </p><p></p><p>I understand his postion. I have asked him to say something to the players who are role playing this out and say "look can we just metagame over this" stop letting it effect how your characters look at mine."</p><p></p><p>I have asked if they don't want to then I want to tbe allowed to bring a new character into the game. And I have asked that he not penalize me my making me come in at a lower level.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 3247830, member: 9037"] I don't want a do over. I just don't like the outcome of what has happened in game. Some of the players are really strict role players and only use what they learn at the table on how they interact with the other PCs. So since the dagger incident my character is not to be trusted with any magic items that are not identified. If I find one they have a cow if I choose to carry it. It drives me crazy that I don't have any say about the magic items anylonger. That they go identify them and then make a decision based on what the items is on what to do with it. Its stupid and silly and it ends up making me feel like a little kid being sent away while the grown ups talk. :\ I didn't make a huge fuss at the DM when this happened. I argued a little bit but when he wouldn't budge I let it go. I don't believe in derailing the game over a DM ruling unless it results in character death then I am willing to let it go until later. I am also willing to let things slide because of story reasons. The DM changes something to make the story better or more exiciting. He told me today that he had always planned to have the daggers cursed but he got sidetracked by something else and since I never used the daggers he forgot about them. Until we went to identify them and then he remembered. He admits that it was kind of lame that I would have only handled them by the blade but he didn't know of any other way to get around it. Nothing protects your hands from the hilts not gloves, fabric nothing it is how they were designed. I understand his postion. I have asked him to say something to the players who are role playing this out and say "look can we just metagame over this" stop letting it effect how your characters look at mine." I have asked if they don't want to then I want to tbe allowed to bring a new character into the game. And I have asked that he not penalize me my making me come in at a lower level. [/QUOTE]
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