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<blockquote data-quote="AtomicPope" data-source="post: 6815988" data-attributes="member: 64790"><p>Using a cursed item to "balance" a broken character reminds me of the really bad solutions to ecological issues that pop up due to migration. Like the plant-eating piranha in New Guinea or the snakes in Hawaii, they solutions create new problems. As a DM you need to fix this situation. All DMs have a problem with a particular character, where their saves, AC, and or hit points are too high for a "balanced" encounter. In that case you need to create encounters that target Int, Wis, and Cha to make the balanced characters more powerful and shine.</p><p></p><p>Examples to stymie:</p><p></p><ul> <li data-xf-list-type="ul">Creatures that Charm (Aboleth, Beholders, Dryads, Harpies, Naga, Succubi, Vampires, Yuan Ti) </li> <li data-xf-list-type="ul">Creatures that Confuse (Gibbering Mouthers, Umber Hulks) </li> <li data-xf-list-type="ul">Creatures that cast Hold Person (Hag Covens, Nagas, Yugoloth and other casters) </li> </ul><p></p><p>2xGibbering Mouthers - at the start of every turn in he will have to make two Wisdom saves otherwise he'll be <em>Confused</em>. This will effectively shut him down for the entire combat.</p><p></p><p></p><p>Examples to kill (permanently):</p><p></p><ul> <li data-xf-list-type="ul">Creatures that cast Plane Shift (Genies, Gith) </li> <li data-xf-list-type="ul">Creatures that cast Phantasmal Killer (Genies, Gith) for a temporary death </li> </ul><p></p><p>Ghost(s) - every round use Horrifying Visage to age them to a permanent death.</p><p></p><p>Mindflayer and Intellect Devourer - the combination of the two is absolutely devastating to all characters with Int as a dump stat. Psychic Blast will easily stun him and the Intellect Devourer will eat his brain then possess him.</p></blockquote><p></p>
[QUOTE="AtomicPope, post: 6815988, member: 64790"] Using a cursed item to "balance" a broken character reminds me of the really bad solutions to ecological issues that pop up due to migration. Like the plant-eating piranha in New Guinea or the snakes in Hawaii, they solutions create new problems. As a DM you need to fix this situation. All DMs have a problem with a particular character, where their saves, AC, and or hit points are too high for a "balanced" encounter. In that case you need to create encounters that target Int, Wis, and Cha to make the balanced characters more powerful and shine. Examples to stymie: [LIST] [*]Creatures that Charm (Aboleth, Beholders, Dryads, Harpies, Naga, Succubi, Vampires, Yuan Ti) [*]Creatures that Confuse (Gibbering Mouthers, Umber Hulks) [*]Creatures that cast Hold Person (Hag Covens, Nagas, Yugoloth and other casters) [/LIST] 2xGibbering Mouthers - at the start of every turn in he will have to make two Wisdom saves otherwise he'll be [I]Confused[/I]. This will effectively shut him down for the entire combat. Examples to kill (permanently): [LIST] [*]Creatures that cast Plane Shift (Genies, Gith) [*]Creatures that cast Phantasmal Killer (Genies, Gith) for a temporary death [/LIST] Ghost(s) - every round use Horrifying Visage to age them to a permanent death. Mindflayer and Intellect Devourer - the combination of the two is absolutely devastating to all characters with Int as a dump stat. Psychic Blast will easily stun him and the Intellect Devourer will eat his brain then possess him. [/QUOTE]
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