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General Tabletop Discussion
*Dungeons & Dragons
Cursed items : yes or no ?
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<blockquote data-quote="Guest 6801718" data-source="post: 6945850"><p>As others have said, Identify doesn't usually point out the curse. Otherwise what's the point of cursed items if they are so easy to avoid? In the case of the armor, I would use it as is. It can lead to a good story as the party realizes the curse and tries to free the PC from it. I like the idea of starting small, like craving meat and heightened senses. Then get more dramatic with the PC waking up after a long rest covered in blood or have animals/people go missing. Like in more traditional werewolf tales. Then the group has to saved the cursed PC. </p><p></p><p>As for the potion, that's really up to you. I don't know that I would put two cursed items in play at the same time and poison a PC while another is cursed. Though nothing wrong with keeping it in your back pocket for now. You could always say that the potion they have now is normal healing and then switch out the poison with another potion they get down the line.</p></blockquote><p></p>
[QUOTE="Guest 6801718, post: 6945850"] As others have said, Identify doesn't usually point out the curse. Otherwise what's the point of cursed items if they are so easy to avoid? In the case of the armor, I would use it as is. It can lead to a good story as the party realizes the curse and tries to free the PC from it. I like the idea of starting small, like craving meat and heightened senses. Then get more dramatic with the PC waking up after a long rest covered in blood or have animals/people go missing. Like in more traditional werewolf tales. Then the group has to saved the cursed PC. As for the potion, that's really up to you. I don't know that I would put two cursed items in play at the same time and poison a PC while another is cursed. Though nothing wrong with keeping it in your back pocket for now. You could always say that the potion they have now is normal healing and then switch out the poison with another potion they get down the line. [/QUOTE]
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Cursed items : yes or no ?
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