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General Tabletop Discussion
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Cursespewing Weapon ability is badly broken... fix ?
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<blockquote data-quote="Doctor Bomb" data-source="post: 2686970" data-attributes="member: 8300"><p>Yeah, for a spellcaster. That's why in my games I lump them in with Fighters, since they get the same hit dice and attack bonuses, just trading the Infinite Feats for a little bit of "and now you are down to my level" spellcasting. With a high Dex and some decent magic items, the Hexblade can hang out on the frontlines for a bit, pick out the BBEG, hit him with a curse, then drop back and start casting spells until he runs out, then close in and cover for the fighter (who by now probably needs a little TLC, and a Cleric). They do suck in a party consisting of a Hexblade, a Rogue, a Scout, and a Favored Soul (first hand account - most of the party was mostly beaten by Kobolds and Fiendish Dire Rats until they hit 3rd level. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> </p><p></p><p>Those Divine Weapon abilities are sweet. I think I need to steal your ideas and write up a Relic Mace for my party to find - once the good party starts adventuring again. Already have a Weapon of Legacy Dagger in the party.... <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="Doctor Bomb, post: 2686970, member: 8300"] Yeah, for a spellcaster. That's why in my games I lump them in with Fighters, since they get the same hit dice and attack bonuses, just trading the Infinite Feats for a little bit of "and now you are down to my level" spellcasting. With a high Dex and some decent magic items, the Hexblade can hang out on the frontlines for a bit, pick out the BBEG, hit him with a curse, then drop back and start casting spells until he runs out, then close in and cover for the fighter (who by now probably needs a little TLC, and a Cleric). They do suck in a party consisting of a Hexblade, a Rogue, a Scout, and a Favored Soul (first hand account - most of the party was mostly beaten by Kobolds and Fiendish Dire Rats until they hit 3rd level. :heh: Those Divine Weapon abilities are sweet. I think I need to steal your ideas and write up a Relic Mace for my party to find - once the good party starts adventuring again. Already have a Weapon of Legacy Dagger in the party.... :] [/QUOTE]
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Cursespewing Weapon ability is badly broken... fix ?
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