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Curtains Ch.04 - Shell Games
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<blockquote data-quote="Rybaer" data-source="post: 3136632" data-attributes="member: 118"><p>ooc - Sorry about the slow posting. Been a bit busy lately.</p><p></p><p>*****</p><p></p><p>Soundtrack can feel the overlapping standing waves of destructive interference permeating the air around him. He struggles to disperse the effect, which seems to resist his efforts of its own accord. Ultimately, however, he's able to squash the effect. As if the mute button had just been turned off, the sound of the city outside and the crunching of feet on glass on the other side of the black barrier all return. <span style="color: Magenta">(Opposed power check roll: 15+8=23 vs 17, success)</span></p><p></p><p>Granite charges forward and passes through the black wall bisecting the room, finding that in has no more substance than air. While the ebon masks reveal no emotion, the body language of the attackers suggests a bit of surprise as he goes running past them and leaps into the air. Granite goes into a head-first dive, reducing his profile and maximizing the benefit of his high density form to gain on the flailing bodies of the falling men. He manages to snatch one of them about halfway to the ground. Catching the other might be a bit tricky. <span style="color: Magenta"> (Dex check 7+3=10, success; let's hear it for comic-book physics <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</span></p><p></p><p>Out of view of everyone but Tarentula, Schott struggles against the iron grip of the Crocodile. He's gasping for breath and completely unable to gain any leverage. His men, those who haven't already been sent flying, try to retreat back behind the safe and away from the windows. One holds a lit blow-torch out threateningly and another pulls out a claw hammer. Neither acts very confident about their odds.</p><p></p><p>*****</p><p></p><p><span style="color: Magenta">Next up - Kombat. Hero4hire said he'd be back around now, so I'll give him a chance to post. Then I'll post Boar, Owl, and Fox.</span></p><p><span style="color: Magenta"></span></p><p><span style="color: Magenta">cuervo96 - Countering the silence effect is a standard action. If you want to set up a conditional deafen attack on the Owl should he try to Silence again, you can, but it'll have to wait until your next turn. It's also not a standard ability of yours, so it'll require extra effort - either causing fatigue or requiring you to use a hero point. You can wait until your next turn comes around to decide if circumstances still warrant it.</span></p></blockquote><p></p>
[QUOTE="Rybaer, post: 3136632, member: 118"] ooc - Sorry about the slow posting. Been a bit busy lately. ***** Soundtrack can feel the overlapping standing waves of destructive interference permeating the air around him. He struggles to disperse the effect, which seems to resist his efforts of its own accord. Ultimately, however, he's able to squash the effect. As if the mute button had just been turned off, the sound of the city outside and the crunching of feet on glass on the other side of the black barrier all return. [COLOR=Magenta](Opposed power check roll: 15+8=23 vs 17, success)[/COLOR] Granite charges forward and passes through the black wall bisecting the room, finding that in has no more substance than air. While the ebon masks reveal no emotion, the body language of the attackers suggests a bit of surprise as he goes running past them and leaps into the air. Granite goes into a head-first dive, reducing his profile and maximizing the benefit of his high density form to gain on the flailing bodies of the falling men. He manages to snatch one of them about halfway to the ground. Catching the other might be a bit tricky. [COLOR=Magenta] (Dex check 7+3=10, success; let's hear it for comic-book physics :) )[/COLOR] Out of view of everyone but Tarentula, Schott struggles against the iron grip of the Crocodile. He's gasping for breath and completely unable to gain any leverage. His men, those who haven't already been sent flying, try to retreat back behind the safe and away from the windows. One holds a lit blow-torch out threateningly and another pulls out a claw hammer. Neither acts very confident about their odds. ***** [COLOR=Magenta]Next up - Kombat. Hero4hire said he'd be back around now, so I'll give him a chance to post. Then I'll post Boar, Owl, and Fox. cuervo96 - Countering the silence effect is a standard action. If you want to set up a conditional deafen attack on the Owl should he try to Silence again, you can, but it'll have to wait until your next turn. It's also not a standard ability of yours, so it'll require extra effort - either causing fatigue or requiring you to use a hero point. You can wait until your next turn comes around to decide if circumstances still warrant it.[/COLOR] [/QUOTE]
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