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Custom and Technomantic Weapons for a Steampunk Setting
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7539699" data-attributes="member: 6802378"><p>If you want stats for firearms you could see the SRD of d20 Modern. </p><p></p><p>The matter is the right balance of power when there is an arms race between magic and gunpowder. What if enemies can summon allies to make you to spend your ammunition? Or smoking grenades, or lot of illusions by magic. We aren't talking about gunslinger PCs vs boxer enemies, but sometimes the PCs are the boxers and the enemies the gunslingers or snipers. What if a spellcaster could create a magic zone where all bullets are teletransported to ther zone and then she become bulletproof. Let's imagine a homebred spell what doesn't allow gundpower to burn and then the firearms in that zone become useless. Which level should be that spell? </p><p></p><p>What is the PCs are in a tribe of noble savages, like the na'vis from Avatar, and their primitive society is attacked by an alien invasion of goblings riding steampunk mechas? How should be the XP reward to kill without firearms, or when the monster can be killed with only a shot by the right sniper rifle? </p><p></p><p>Other idea is the variation of the zombie apocalipse where infected are living construct as the borgs from Star Treck, or demi-elementals, and then bullets aren't enough.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7539699, member: 6802378"] If you want stats for firearms you could see the SRD of d20 Modern. The matter is the right balance of power when there is an arms race between magic and gunpowder. What if enemies can summon allies to make you to spend your ammunition? Or smoking grenades, or lot of illusions by magic. We aren't talking about gunslinger PCs vs boxer enemies, but sometimes the PCs are the boxers and the enemies the gunslingers or snipers. What if a spellcaster could create a magic zone where all bullets are teletransported to ther zone and then she become bulletproof. Let's imagine a homebred spell what doesn't allow gundpower to burn and then the firearms in that zone become useless. Which level should be that spell? What is the PCs are in a tribe of noble savages, like the na'vis from Avatar, and their primitive society is attacked by an alien invasion of goblings riding steampunk mechas? How should be the XP reward to kill without firearms, or when the monster can be killed with only a shot by the right sniper rifle? Other idea is the variation of the zombie apocalipse where infected are living construct as the borgs from Star Treck, or demi-elementals, and then bullets aren't enough. [/QUOTE]
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