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Custom Challenges: Lets build some
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<blockquote data-quote="OchreJelly" data-source="post: 4206663" data-attributes="member: 62056"><p>Here’s another. This is one I could see coming up in just about any campaign, but I probably wouldn’t overuse it. It could be used the first time PCs go to a big or dangerous city.</p><p></p><p><strong>Newcomers to the Big City</strong></p><p></p><p><strong>Setup:</strong> The PCs need to find a specific location in a city they have never been to before. The city is known for its dangerous reputation, or is extremely large.</p><p></p><p><strong>Level:</strong> level of PCs</p><p></p><p><strong>Complexity:</strong> (requires 3 successes before 3 failures).</p><p></p><p><strong>Primary Skills:</strong> Streetwise, History, Insight</p><p></p><p><em>Streetwise</em> (easy DCs): You ask the right questions from the right people. You are making progress toward your destination. </p><p></p><p><em>History </em>(moderate DCs): You know of famous landmarks to watch for. You are making progress toward your destination. A PC using athletics can aid this check by climbing a wall to look for landmarks.</p><p></p><p><em>Insight</em> (moderate DCs): “I’ve got a bad feeling about this…” Unlocked after the first failure. You go back and get your bearings straight. You use your judgment to pick a better path and make progress toward your destination.</p><p></p><p><strong>Special:</strong> You can add other skills depending on what’s in your city. i.e. “Arcana” if the city has a famous Wizard School, “Religion” for a famous church etc.</p><p></p><p><strong>Success: </strong>The PCs find their destination. </p><p></p><p><strong>Failure:</strong> Country rubes that they are, the PCs are lost in the city. Moreover, they are deliberately led into an ambush by street thugs. Combat encounter ensues.</p></blockquote><p></p>
[QUOTE="OchreJelly, post: 4206663, member: 62056"] Here’s another. This is one I could see coming up in just about any campaign, but I probably wouldn’t overuse it. It could be used the first time PCs go to a big or dangerous city. [B]Newcomers to the Big City[/B] [B]Setup:[/B] The PCs need to find a specific location in a city they have never been to before. The city is known for its dangerous reputation, or is extremely large. [B]Level:[/B] level of PCs [B]Complexity:[/B] (requires 3 successes before 3 failures). [B]Primary Skills:[/B] Streetwise, History, Insight [I]Streetwise[/I] (easy DCs): You ask the right questions from the right people. You are making progress toward your destination. [I]History [/I](moderate DCs): You know of famous landmarks to watch for. You are making progress toward your destination. A PC using athletics can aid this check by climbing a wall to look for landmarks. [I]Insight[/I] (moderate DCs): “I’ve got a bad feeling about this…” Unlocked after the first failure. You go back and get your bearings straight. You use your judgment to pick a better path and make progress toward your destination. [B]Special:[/B] You can add other skills depending on what’s in your city. i.e. “Arcana” if the city has a famous Wizard School, “Religion” for a famous church etc. [B]Success: [/B]The PCs find their destination. [B]Failure:[/B] Country rubes that they are, the PCs are lost in the city. Moreover, they are deliberately led into an ambush by street thugs. Combat encounter ensues. [/QUOTE]
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