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General Tabletop Discussion
*Dungeons & Dragons
Custom class time acrobat. Prince of Persia / assassins creed concept
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<blockquote data-quote="Gfreak2x9" data-source="post: 6129631" data-attributes="member: 6707306"><p> <ul> <li data-xf-list-type="ul"></li> </ul><p></p><p>I second this! Although I would throw in something about being able to gain a bonus to <u><em><strong>knowledge local</strong></em></u> checks. This would represent the brotherhood's inside knowledge in a given area. Add a bit of RP and say the PC must meet in private with another Assassin in order to gain the bonus to knowledge local! I also think Perception, Stealth, Slight of Hand,Knowledge Local, Knowledge Engineering, Knowledge History, Knowledge Nobility, Acrobatics, Bluff, Climb, Disguise, and Sense Motive should all be class skills! I think they should only be proficient with Light and Medium armor given the fact that one is not preforming acrobatic feats in a set of full plate! They should also be proficient with all weapon types. I also realize that they must have a weakness in order to be balanced so I say the class should have low skill ranks per level similar to a wizard. This will represent that one doesn't simply gain the knowledge by having the class, you must have a sharp and cunning mind to be an assassin. I think that they should have to take levels is rouge, and fighter in order to become an Assassin. Be careful with the name. Assassin is already a prestige class in PF, make sure your players don't confuse your custom class and the one that already exists! These are all just my ideas and views on the topic. I am in no way trying to be opinionated or rude! I am just saying what I, myself would do in my game! I hope this helps and congratz on the AWESOME idea to make this a prestige class! I might have to steal this idea <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Gfreak2x9, post: 6129631, member: 6707306"] [LIST] [/LIST] I second this! Although I would throw in something about being able to gain a bonus to [U][I][B]knowledge local[/B][/I][/U] checks. This would represent the brotherhood's inside knowledge in a given area. Add a bit of RP and say the PC must meet in private with another Assassin in order to gain the bonus to knowledge local! I also think Perception, Stealth, Slight of Hand,Knowledge Local, Knowledge Engineering, Knowledge History, Knowledge Nobility, Acrobatics, Bluff, Climb, Disguise, and Sense Motive should all be class skills! I think they should only be proficient with Light and Medium armor given the fact that one is not preforming acrobatic feats in a set of full plate! They should also be proficient with all weapon types. I also realize that they must have a weakness in order to be balanced so I say the class should have low skill ranks per level similar to a wizard. This will represent that one doesn't simply gain the knowledge by having the class, you must have a sharp and cunning mind to be an assassin. I think that they should have to take levels is rouge, and fighter in order to become an Assassin. Be careful with the name. Assassin is already a prestige class in PF, make sure your players don't confuse your custom class and the one that already exists! These are all just my ideas and views on the topic. I am in no way trying to be opinionated or rude! I am just saying what I, myself would do in my game! I hope this helps and congratz on the AWESOME idea to make this a prestige class! I might have to steal this idea :p [/QUOTE]
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Custom class time acrobat. Prince of Persia / assassins creed concept
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