Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Custom Feat: Master Duelist
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BacchusNL" data-source="post: 7546823" data-attributes="member: 6982024"><p>So here is a bit of background first; I've been playing with the same group (high beer & pretzel level, super fun and easy going) for almost 2 years now, and a while back we started a new campaign where is decided to play an Arcane Trickster I had some pretty cool character ideas for. Ok, it was just "Machete Kills!!...Dragons!! In cinemas this fall!!", but that's pretty deep as far as character concepts go for me. Now opinions may vary here, but from an optimisation-PoV it's very hard to argue that going Sharpshooter (with advantage from familiar or bonus action hide) will beat any melee build, hands down. Except I would really prefer to stab\ hack\ bash and booming blade things with this guy.</p><p></p><p>Now I'm not against feats like GWM and SS (though there could probably be some level requirements attached to them or so), but what grinds my gears is that there is no one-handed equivalant, for example, for them and how terrible and utterly useless other feats are. Both me and my GM enjoy home-brewing though, so this is what we came up with as a one-handed melee feat</p><p></p><p>Master Duelist:</p><p>- +1 Dex, Str or Int</p><p>- Your one-handed melee attacks score a critical hit on a roll of 19 or 20</p><p>- After an enemy makes a melee attack while you are holding a one-handed melee weapon you can use your reaction to riposte for a attack of opportunity, with advantage if the attack missed.</p><p></p><p>The aim was mostly to make a feat that works for all characters that use one handed melee attacks; both weapons, fists and magic melee attacks. It has to impact damage in a meaningful way, be an interactive choice to make in combat, and have a "feel-good" factor. Having synergy with popular other choices like Elven Accuracy and Warcaster are a big +</p><p></p><p>The extra stats were my DM's idea. Personally, I think that to see something like this printed it's a bit overkill, but if your DM gives you a free stat you shut up and take it. I'm wondering what people think of the general approach\ feel of the feat though. Do you think it would fill it's role in a fair way compared to SS\ GWM? Are there maybe some wording-issues that I might not have considered if we go by RAW? Do you have anything similiar homebrews\ ideas? Let me know!</p></blockquote><p></p>
[QUOTE="BacchusNL, post: 7546823, member: 6982024"] So here is a bit of background first; I've been playing with the same group (high beer & pretzel level, super fun and easy going) for almost 2 years now, and a while back we started a new campaign where is decided to play an Arcane Trickster I had some pretty cool character ideas for. Ok, it was just "Machete Kills!!...Dragons!! In cinemas this fall!!", but that's pretty deep as far as character concepts go for me. Now opinions may vary here, but from an optimisation-PoV it's very hard to argue that going Sharpshooter (with advantage from familiar or bonus action hide) will beat any melee build, hands down. Except I would really prefer to stab\ hack\ bash and booming blade things with this guy. Now I'm not against feats like GWM and SS (though there could probably be some level requirements attached to them or so), but what grinds my gears is that there is no one-handed equivalant, for example, for them and how terrible and utterly useless other feats are. Both me and my GM enjoy home-brewing though, so this is what we came up with as a one-handed melee feat Master Duelist: - +1 Dex, Str or Int - Your one-handed melee attacks score a critical hit on a roll of 19 or 20 - After an enemy makes a melee attack while you are holding a one-handed melee weapon you can use your reaction to riposte for a attack of opportunity, with advantage if the attack missed. The aim was mostly to make a feat that works for all characters that use one handed melee attacks; both weapons, fists and magic melee attacks. It has to impact damage in a meaningful way, be an interactive choice to make in combat, and have a "feel-good" factor. Having synergy with popular other choices like Elven Accuracy and Warcaster are a big + The extra stats were my DM's idea. Personally, I think that to see something like this printed it's a bit overkill, but if your DM gives you a free stat you shut up and take it. I'm wondering what people think of the general approach\ feel of the feat though. Do you think it would fill it's role in a fair way compared to SS\ GWM? Are there maybe some wording-issues that I might not have considered if we go by RAW? Do you have anything similiar homebrews\ ideas? Let me know! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Custom Feat: Master Duelist
Top