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<blockquote data-quote="THExFALLEN" data-source="post: 9555809" data-attributes="member: 7036643"><p>[Long Spear]</p><p>[Basic Long Spear Options]</p><p>-Defensive Brace: As a move action, the wielder assumes a defensive stance, sacrificing their next attack to gain a +2 bonus to AC until the beginning of their next turn.</p><p>[Cost]: 2 SP</p><p>[Note]: Every masterwork bonus/tier of the weapon adds another +1 bonus to AC.</p><p>Every masterwork degree adds +2 bonus to AC.</p><p></p><p>- Thrusting Jab: As a standard action, the wielder makes a single attack, if successful add an additional 1d4 piercing damage to the target.</p><p>[Cost]: 4 SP</p><p>[Note]: Every masterwork degree of the weapon adds another +1d4 piercing dmg.</p><p>For every four masterwork bonus/tier add another +1d4 piercing dmg.</p><p></p><p>- Cavalry Counter: If the wielder or an ally is charged, as an immediate action, the wielder may make a single thrust against the attacker. If successful, the attack deals normal damage, and the target must succeed on a Strength check (DC equal to 10 + the wielder's Strength modifier+ masterwork degree+ masterwork bonus) or be pushed back 5 feet. If the target is on a mount they are also dismounted upon failing their strength check.</p><p>[Cost]: 6 SP</p><p>[Note]: Every masterwork degree of the weapon adds another +5ft to the pushback.</p><p>For every four masterwork bonus/tier add another +5ft to the pushback.</p><p></p><p>Writers Notes: I'll be adding more weapons and options for these weapons. Keep in mind although these are options for the weapons themselves, they are not all the combat options. I'll be adding those on this thread sometime in the future.</p><p></p><p>I'll also add what exactly the system is that uses "SP".</p></blockquote><p></p>
[QUOTE="THExFALLEN, post: 9555809, member: 7036643"] [Long Spear] [Basic Long Spear Options] -Defensive Brace: As a move action, the wielder assumes a defensive stance, sacrificing their next attack to gain a +2 bonus to AC until the beginning of their next turn. [Cost]: 2 SP [Note]: Every masterwork bonus/tier of the weapon adds another +1 bonus to AC. Every masterwork degree adds +2 bonus to AC. - Thrusting Jab: As a standard action, the wielder makes a single attack, if successful add an additional 1d4 piercing damage to the target. [Cost]: 4 SP [Note]: Every masterwork degree of the weapon adds another +1d4 piercing dmg. For every four masterwork bonus/tier add another +1d4 piercing dmg. - Cavalry Counter: If the wielder or an ally is charged, as an immediate action, the wielder may make a single thrust against the attacker. If successful, the attack deals normal damage, and the target must succeed on a Strength check (DC equal to 10 + the wielder's Strength modifier+ masterwork degree+ masterwork bonus) or be pushed back 5 feet. If the target is on a mount they are also dismounted upon failing their strength check. [Cost]: 6 SP [Note]: Every masterwork degree of the weapon adds another +5ft to the pushback. For every four masterwork bonus/tier add another +5ft to the pushback. Writers Notes: I'll be adding more weapons and options for these weapons. Keep in mind although these are options for the weapons themselves, they are not all the combat options. I'll be adding those on this thread sometime in the future. I'll also add what exactly the system is that uses "SP". [/QUOTE]
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